Open main menu

Difference between revisions of "GSoC Ideas"

422 bytes added ,  17:48, 26 February 2012
no edit summary
Line 92: Line 92:


Once this is done, and the existing scalers changed to be plugins, then support could be added for scalers supporting higher bit depths (32bpp) - which would allow us to use a 32bpp overlay for the GUI. And finally, new scalers could be added (there have been several patches submitted already).
Once this is done, and the existing scalers changed to be plugins, then support could be added for scalers supporting higher bit depths (32bpp) - which would allow us to use a 32bpp overlay for the GUI. And finally, new scalers could be added (there have been several patches submitted already).
== New game engines ==
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first.
193

edits