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Difference between revisions of "GUI Themes/TODO"

440 bytes added ,  18:50, 15 November 2012
→‎Dialogs: Add remaining TODO from engine specific options review
(Removed "Launcher Hints" section from GUI TODO as this was outdated and is now pretty covered by Engine Specific Options and Scaler updates.)
(→‎Dialogs: Add remaining TODO from engine specific options review)
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*** Alternatively, add "Reset to Default" buttons to each path setting, possible similar to the one used with the soundfont (which is a rather too cryptic, IMO)
*** Alternatively, add "Reset to Default" buttons to each path setting, possible similar to the one used with the soundfont (which is a rather too cryptic, IMO)
** Several texts, e.g. vcMusicText, have their alignment set to kTextAlignRight, but are still drawn as left-aligned.
** Several texts, e.g. vcMusicText, have their alignment set to kTextAlignRight, but are still drawn as left-aligned.
** Add ability to adjust debuglevel (int). Useful for command line less ports i.e. Android.
* Engine Options Dialog
** Currently only bool (checkbox) options are supported. Add support for int (slider) options. Needed for:
*** walkspeed (int)
*** gfx_details (int - SWORD2)
*** t7g_speed (int - GROOVIE)
** reverse_stereo (bool - SWORD2) is also currently missing. Make this a global option as it is likely to apply to a number of engines?
* The sliding action of the debug console takes a lot more CPU now than it used to. On my 450 MHz P3, I don't even see it slide in 2x mode. It seems to appear/disappear all at once.
* The sliding action of the debug console takes a lot more CPU now than it used to. On my 450 MHz P3, I don't even see it slide in 2x mode. It seems to appear/disappear all at once.
* File browser dialog
* File browser dialog
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