Difference between revisions of "Glk/ZCode"

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m (→‎Games: And another.)
m (→‎Games: And yet another. *sigh*)
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*[[Questprobe featuring Human Torch and the Thing]] (1985)
 
*[[Questprobe featuring Human Torch and the Thing]] (1985)
  
Converted from [[Scott|ScottFree]] - [[Mysterious Adventures series]]:
+
Converted from [[Glk/Scott|ScottFree]] - [[Mysterious Adventures series]]:
 
*[[Mysterious Adventures 1: The Golden Baton]] (1981)
 
*[[Mysterious Adventures 1: The Golden Baton]] (1981)
 
*[[Mysterious Adventures 2: The Time Machine]] (1981)
 
*[[Mysterious Adventures 2: The Time Machine]] (1981)

Revision as of 06:56, 30 September 2019

Frotz
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links