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Glk/ZCode

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Revision as of 14:27, 15 December 2018 by Lightkey (talk | contribs) (Lightkey moved page Frotz to ScummGlk/Frotz: same as Scott)
Frotz
Engine developer Stefan Jokisch, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Status

A work-in-progress sub-engine of the new ScummGlk API has been added based on Frotz.

Resources

External links