Difference between revisions of "Glk/Glulxe"

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*[[The Day we got a pet]]
*[[Dead Cities]]
*[[Dead Cities]]

Revision as of 22:25, 4 July 2020

Glulxe
Engine developer Andrew Plotkin, dreammaster
Companies that used it numerous
Games that use it See Games
Date added to ScummVM 2018-12-09
First release containing it None

About

Glulxe (Glulx Execute) is an interpreter for games designed in Glulx format. The latter is an interactive fiction virtual machine. Unlike other interactive fiction virtual machines, such as Z-machine, it is 32-bit, so it can handle games up to four gigabytes in size.

Games

Status

A work-in-progress sub-engine of the new Glk API has been added based on Glulxe.

Resources

External links