Difference between revisions of "Glk/ZCode"

From ScummVM :: Wiki
< Glk
Jump to navigation Jump to search
(add Dreary Lands)
(consolidate Squeaky on the Moon)
Line 127: Line 127:
*[[The Sofa At The End Of The Universe]] (2001)
*[[The Sofa At The End Of The Universe]] (2001)
*[[A speedIF O entry]] (2001)
*[[A speedIF O entry]] (2001)
*[[Squeaky on the Moon]] (2001)
*[[Squeaky on the Moon]] (Fajfeta sur la Luno in Spanish) (2001)
*[[The Weapon]] (2001)
*[[The Weapon]] (2001)
*[[Appallatron: Annoyotron 3]] (2002)
*[[Appallatron: Annoyotron 3]] (2002)
Line 176: Line 176:
*[[The Day of the Queen]] (2015)
*[[The Day of the Queen]] (2015)
*[[The oldest hangover on Earth]] (2015)
*[[The oldest hangover on Earth]] (2015)
*[[Fajfeta sur la Luno]] (2020)


==Status==
==Status==

Revision as of 08:28, 19 June 2020

Frotz
Engine developer David Griffith, dreammaster
Companies that used it Infocom and others
Games that use it innumerable games
Date added to ScummVM 2018-12-09
First release containing it None

About

Frotz is the most popular Z-machine implementation, developed by Stefan Jokisch to play games adhering to the different Z-machine versions of text-based games, first introduced for the Zork series and following games by Infocom, then later Graham Nelson's Inform that became the de facto standard for interactive fiction.

Games

Infocom games:

Converted from Alan2:

Converted from ScottFree - Adventure International games:

Converted from ScottFree - Mysterious Adventures series:

Converted from Miscellaneous architectures:

Other:

Status

A work-in-progress sub-engine of the new Glk API has been added based on Frotz.

Resources

External links