Difference between revisions of "Glossary"

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; AGI : Sierra On-Line [[AGI|Adventure Game Interpreter]], a system for creating adventure games
; AGI : Sierra On-Line [[AGI|Adventure Game Interpreter]], a system for creating adventure games.
; BASS : [[Beneath a Steel Sky]], an adventure game
; BASS : [[Beneath a Steel Sky]], an adventure game.
; BS : Broken Sword, a series of adventure games developed by [[Revolution|Revolution Software]]
; BS : Broken Sword, a series of adventure games developed by [[Revolution|Revolution Software]].
; COMI : [[The Curse of Monkey Island]], the third installment of the famous [[Monkey Island]] series
; COMI : [[The Curse of Monkey Island]], the third installment of the famous [[Monkey Island]] series.
; DOTT : [[Day of the Tentacle]], a SCUMM adventure game
; DOTT : [[Day of the Tentacle]], a SCUMM adventure game.
; FM-TOWNS : The FM-TOWNS was a series of x86 computers built by Fujitsu and targetted at the Japanese gaming market in the form of the "FM-TOWNS Marty" 32-bit consoles. Various early SCUMM games were enhanced and ported to this platform by LucasArts. Much of this porting work was done by [http://www.leiterman.com/ Jim Leiterman].
; FM-TOWNS : The FM-TOWNS was a series of x86 computers built by Fujitsu and targetted at the Japanese gaming market in the form of the "FM-TOWNS Marty" 32-bit consoles. Various early SCUMM games were enhanced and ported to this platform by LucasArts. Much of this porting work was done by [http://www.leiterman.com/ Jim Leiterman].
; FOA : [[Indiana Jones and the Fate of Atlantis|Fate of Atlantis]], also known as Indiana Jones 4, a SCUMM adventure game
; FOA : [[Indiana Jones and the Fate of Atlantis|Fate of Atlantis]], also known as Indiana Jones 4, a SCUMM adventure game.
; FOTAQ : [[Flight of the Amazon Queen]], an adventure game
; FOTAQ : [[Flight of the Amazon Queen]], an adventure game.
; FT : [[Full Throttle]], a SCUMM adventure game
; FT : [[Full Throttle]], a SCUMM adventure game.
; HE : [[Humongous Entertainment]]
; HE : [[Humongous Entertainment]].
; IHNM : [[I Have No Mouth, and I Must Scream]], a game based on the [[SAGA|SAGA engine]]
; IHNM : [[I Have No Mouth, and I Must Scream]], a game based on the [[SAGA|SAGA engine]].
; iMUSE : Interactive Music Streaming Engine, or Interactive Music and Sound Effects. A sound system that was created by Michael Z. Land and Peter McConnell for Monkey Island 2. It was further developed for Sam & Max Hit the Road, where it was also credited to Justin Graham. Once described as a "souped-up MIDI sequencer", a digital version was developed for the later games. Possibly by Michael McMahon. The patent can be found [http://patft.uspto.gov/netacgi/nph-Parser?Sect2=PTO1&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&d=PALL&RefSrch=yes&Query=PN%2F5315057 here].
; iMUSE : Interactive Music Streaming Engine, or Interactive Music and Sound Effects. A sound system that was created by Michael Z. Land and Peter McConnell for Monkey Island 2. It was further developed for Sam & Max Hit the Road, where it was also credited to Justin Graham. Once described as a "souped-up MIDI sequencer", a digital version was developed for the later games. Possibly by Michael McMahon. The patent can be found [http://patft.uspto.gov/netacgi/nph-Parser?Sect2=PTO1&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&d=PALL&RefSrch=yes&Query=PN%2F5315057 here].
; INSANE : INteractive Streaming ANimation Engine, a secondary scripting engine for interactive SMUSH scenes.
; INSANE : INteractive Streaming ANimation Engine, a secondary scripting engine for interactive SMUSH scenes.
; ITE : [[Inherit The Earth]], a game based on the [[SAGA|SAGA engine]]
; ITE : [[Inherit the Earth]], a game based on the [[SAGA|SAGA engine]].
; LEC : [[LucasArts|LucasArts Entertainment Company]]
; LEC : [[LucasArts|LucasArts Entertainment Company]].
; MI : [[Monkey Island]], a series of SCUMM adventure games
; MI : [[Monkey Island]], a series of SCUMM adventure games.
; MM : [[Maniac Mansion]], a SCUMM adventure game
; MM : [[Maniac Mansion]], a SCUMM adventure game.
; MT-32 : The Roland MT-32 is a MIDI synthesizer module. Many DOS games from the early 90s featured special sound tracks custom-tailored for this device.
; MT-32 : The Roland MT-32 is a MIDI synthesizer module. Many DOS games from the early 90s featured special sound tracks custom-tailored for this device.
; SAGA : Scripts for Animated Graphic Adventures. A scripting engine originally developed by The Dreamers Guild, Inc. Later rights to the version used for ITE were obtained by [http://www.wyrmkeep.com "The Wyrmkeep Entertainment Co."]
; SAGA : Scripts for Animated Graphic Adventures. A scripting engine originally developed by The Dreamers Guild, Inc. Later rights to the version used for ITE were obtained by [http://www.wyrmkeep.com "The Wyrmkeep Entertainment Co."]
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; SCUMM : [[SCUMM|Script Creation Utility for Maniac Mansion]], a scripting language (and not really an engine; see SPUTM) originally developed by LucasArts for creating graphics adventures.
; SCUMM : [[SCUMM|Script Creation Utility for Maniac Mansion]], a scripting language (and not really an engine; see SPUTM) originally developed by LucasArts for creating graphics adventures.
; SCUMMVM : SCUMM Virtual Machine, or see some [[ScummVM Name|other names]].
; SCUMMVM : SCUMM Virtual Machine, or see some [[ScummVM Name|other names]].
; SMUSH : TODO
; SMUSH : TODO.
; SPUTM : SCUMM Presentation Utility (properly abbreviated as SPU™ with a trademark symbol), the actual script interpreter and engine behind SCUMM-scripted titles.
; SPUTM : SCUMM Presentation Utility (properly abbreviated as SPU™ with a trademark symbol), the actual script interpreter and engine behind SCUMM-scripted titles.