Difference between revisions of "Gob/Bugs"

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(Added further UR Known Warnings)
(→‎Not Fixed in ScummVM: Added two Gob1 bugs that occur in original.)
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== Not Fixed in ScummVM ==
 
== Not Fixed in ScummVM ==
 +
* Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared {{BugTrack|num=3612922}}
 +
* Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish {{BugTrack|num=3612923}}
  
 
= Gobliins 2 (gob2) =
 
= Gobliins 2 (gob2) =

Revision as of 03:55, 12 May 2013

This is a list of known bugs in the games that also occur in the original interpreters.

Gobliiins (gob1)

Fixed in ScummVM

Not Fixed in ScummVM

  • Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared [Bug #3612922]
  • Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish [Bug #3612923]

Gobliins 2 (gob2)

Goblins Quest 3 (gob3)

Woodruff And The Schnibble Of Azimuth

Bargon Attack

Lost In Time

Fascination

Urban Runner

Known Warnings

  • Couldn't open video "hmx7-44"
  • Couldn't open video "hin11-1"
  • Couldn't open video "hnr11-7"
  • Couldn't open video "MXRAMPART"

Fixed in ScummVM

Not Fixed in ScummVM

  • In Hotel scenes, music level is too high and drowns out speech.
    • Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.