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Difference between revisions of "Gob/TODO"

320 bytes removed ,  21:51, 19 August 2010
→‎Fascination: Protection screens are fixed
(→‎Fascination: Protection screens are fixed)
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=== Fascination ===
=== Fascination ===
* The AdLib player (MDY/TBR) is missing.
* The AdLib player (MDY/TBR) is missing.
* Some versions have suspicious timing in several places (entering the first screen (too long), in the screen before entering the lab (too short), when displaying "It doesn't work", ... (to be completed and checked against Dosbox or an 68000 emulator))
* The protection screen of the Atari and Amiga version is not working properly. When using keyboard, everything is OK. When using mouse, it always considers that '1' has been selected. Maybe a script bug.
* Implement window traces.
* Implement window traces.
* The Hebrew version is broken: the hotspots are not working in the suitcase, in the first room. The protection screen shows the Atari/Amiga issue too.
* Some versions have incorrect timing in several places as they used loading time. Fixing the scripts is required in those cases (before entering the lab is the most visible example)
* The Hebrew version is broken: the hotspots are not working in the suitcase, in the first room.
* Add support to the RAC file, which is used by the protection of the CD version. (not really required, the game works with extracted STKs)
* Add support to the RAC file, which is used by the protection of the CD version. (not really required, the game works with extracted STKs)
* The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue.
* The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue.
* The game locks in the parking lot when the card is used directly, without the code. This also occurs in the original exe.
* The game sometimes hangs in the parking lot when the card is used directly, without the code. This also occurs in the original exe.


=== Inca 2 ===
=== Inca 2 ===