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Difference between revisions of "Grim Fandango"

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'''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language.  Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language.  The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead.  He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest.  Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest.
'''Grim Fandango''' was the first LucasArts adventure game to not use the [[SCUMM]] scripting language.  Instead, it used an engine called GrimE (Grim Engine), which was based upon the [http://www.lua.org/ Lua] open-source scripting language.  The game follows Manny Calavera, a grim reaper for the Department of Death in the Land of the Dead.  He learns that the system he works for is corrupt, after a woman who led a great life, Mercedes (Meche) Colomar, doesn't get to go straight to the seventh level of the afterlife, the land of eternal rest.  Manny must take a four-year journey to find out who's behind the corruption, find Meche, and earn himself a place in the land of eternal rest.
== Installation ==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
You will need to copy the data files from your Grim Fandango CDs into one directory. Specifically, you'll need:
* All of the <code>LAB</code> files from both CDs.
* A copy of the Grim Fandango 1.01 updated EXE. The patch can be downloaded [https://scummvm.org/frs/extras/patches/gfupd101.exe here]


==Current status in ScummVM==
==Current status in ScummVM==
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