Difference between revisions of "Groovie/TODO"

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=Groovie TODO=
=Groovie TODO=
Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages.
Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages.
[[https://bugs.scummvm.org/query?status=!closed&component=Engine%3A+Groovie Groovie Bugs List]]


==[[The 7th Guest]]==
==[[The 7th Guest]]==

Revision as of 07:36, 17 September 2021

TODO List
Name Groovie Engine TODO
Technical Contact(s) Groovie Engine Team
Subsystem Engine

Groovie TODO

Things that need doing for the Groovie engine. As always, talk to the team before starting one, in case someone's already doing it. Also check the game specific pages. [Groovie Bugs List]

The 7th Guest

  • Cursors not pretty in non-paletted cursor platform (it seems we should provide a fallback)
  • Performance bad on low-end platforms (e.g. 650MHz WinCE, stuttering during "cd audio" (mp3) playback)
  • Record AdLib music in Dosbox and ScummVM, check for differences

The 11th Hour

  • The Mac version uses QuickTime MIDI instead of XMIDI (although all the XMIDI files are still present and work fine)
  • Implement vs Stauf puzzles
  • Blue circles around mouse cursor when you get a GameBook notification

Clandestiny

  • Fix ROQ distortion in cutscenes
  • Implement vs AI puzzle (Cursed Coins)
  • Test other puzzles

Tender Loving Care

  • Testing

Uncle Henry's Playhouse

  • vs AI puzzles from T11H and Clandestiny
  • Trade Winds (Clan) crashes with missing resources
  • Statue Paths (Clan) crashes with missing resources
  • Leap Frogs (Clan) works
  • The final puzzle is not accessible yet

Optional improvements

  • Convert VDX and ROQ players into VideoDecoder subclasses
  • Convert to use Archive subclasses and search manager
  • Reuse the code of the script disassembler on the engine itself