Difference between revisions of "HOWTO-Release"

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=== Preparations ===
=== Preparations ===
* Making the release plan
* Make the release plan, normally 1-2 weeks before branching, 3-4 weeks for bug fixing, 2 weeks after tagging before the release
* Telling people about it, making sure everybody knows what is going on
** e-mail -devel with the proposed schedule, ask if someone would like to finish some functionality
** Look through all the open issues on the bugtracker and identify release blockers and nice-to-have-fixed bugs
* Update the lists of files below, adding new engine data files and such
* Update the lists of files below, adding new engine data files and such
* If some games must be fixed before the release, identify those and create a list at [[Release Testing]]
* Announce the testing period on the main website and copy to the forums and FB
=== During the release cycle ===
* E-mail the scummvm-devel list at least weekly with the list of release blockers and nice-to-have-fixed bugs
* Track daily testing progress and update Wiki if applicable. Normally, we collect playtests on the forums
* Watch for any potential blockers and pat developers who own the identified blockers
* Squash as many bugs as possible


=== Branching for major release ===
=== Branching for major release ===
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** dists/scummvm.rc
** dists/scummvm.rc
* Review the following documentation files for version and copyright year updates:
* Review the following documentation files for version and copyright year updates:
** README.md
** README(.md)
** NEWS.md
** NEWS(.md)
** COPYRIGHT
** COPYRIGHT
* Review the following port specific files for version updates:
* Review the following port specific files for version updates:
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*** COPYING.OFL
*** COPYING.OFL
*** COPYRIGHT
*** COPYRIGHT
*** NEWS.md
*** NEWS(.md)
*** README.md (generic ScummVM one)
*** README(.md) (generic ScummVM one)
*** localized NEWS and README files (from doc/) (optional)
*** localized NEWS and README files (from doc/) (optional)
*** scummmodern.zip (from gui/themes directory) (if your port uses new GUI)
*** scummmodern.zip (from gui/themes directory) (if your port uses new GUI)
*** scummclassic.zip (from gui/themes directory) (if your port uses new GUI)
*** scummclassic.zip (from gui/themes directory) (if your port uses new GUI)
*** scummremastered.zip (from gui/themes directory) (if your port uses new GUI)
*** translations.dat (from gui/themes directory)
*** translations.dat (from gui/themes directory)
*** pred.dic (from dists directory)
*** pred.dic (from dists directory)
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*** tony.dat (from dists/engine-data)
*** tony.dat (from dists/engine-data)
*** toon.dat (from dists/engine-data)
*** toon.dat (from dists/engine-data)
*** ultima.dat (from dists/engine-data)
*** wintermute.zip (from dists/engine-data)
*** wintermute.zip (from dists/engine-data)
*** xeen.ccs (from dists/engine-data)
*** xeen.ccs (from dists/engine-data)
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** Sparkle automatic updates
** Sparkle automatic updates
*** Create a ReleaseNotes file on FRS with the changes from this release (from NEWS file).
*** Create a ReleaseNotes file on FRS with the changes from this release (from NEWS file).
**** Translate it to ReleaseNotes.html with https://markdowntohtml.com/
*** Sign the macOS and Win32 binaries with our private key for Sparkle
*** Sign the macOS and Win32 binaries with our private key for Sparkle
*** Update the scummvm_appcast.xml file in scummvm/dist/macosx/.
*** Update the scummvm_appcast.xml file in scummvm/dist/macosx/.
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Then upload the resulting scummvm-1.9.0.tar.gz, scummvm-1.9.0.tar.bz2, scummvm-1.9.0.tar.xz and scummvm-1.9.0.tar.zip to the FRS.
Then upload the resulting scummvm-1.9.0.tar.gz, scummvm-1.9.0.tar.bz2, scummvm-1.9.0.tar.xz and scummvm-1.9.0.tar.zip to the FRS.
=== Signing binaries ===
Put tarballs into directory <tt>archives/</tt>, run:
<syntaxhighlight lang="bash">
bin/generate_appcast archives/
bin/old_dsa_scripts/sign_update archives/scummvm-2.1.1-win32.exe dsa_priv.pem
bin/old_dsa_scripts/sign_update archives/scummvm-2.1.1-macosx.dmg dsa_priv.pem
</syntaxhighlight>
The first line will generate file <tt>archives/release.xml</tt>. The following ones will just spit out DSA signatures.
Copy/paste signatures to <tt>dists/macosx/scummvm_appcast.xml</tt> in the main git repo.
Then run:
<syntaxhighlight lang="bash">
make publish-appcast
cd ../scummvm-web
git commit -m 'WEB: Sync appcast' -a
</syntaxhighlight>


=== News & Notification ===
=== News & Notification ===
Write a news blurb (or rather multiple to be used in the following). Usually, you want a bit longer one for the website, a list for Versiontracker, something with proper english sentences for Freshmeat, etc....
Write a news blurb (or rather multiple to be used in the following). Usually, you want a bit longer one for the website, a list for Versiontracker, something with proper english sentences for Freshmeat, etc....


* Write a news item for our website (also to be used as template for news items on other sites).
* Write a news item for our website (also to be used as a template for news items on other sites).
* Update / notify various sites:
** Create <tt>data/compatibility/compat-2.1.1.xml</tt>
** Create a SF.net news item
** Update <tt>data/downloads.xml</tt> file
** [http://freecode.com/ Freecode]  
** Change version constants in <tt>include/Constants.php</tt>
** Make sure Sparkle cast is updated (see [[#Signing binaries]])
* Update / notify various sites:
** Post about the release on our forums
** Post about the release on our forums
** ... more ?
** Post about the release on Facebook
* Put the updated web site online
* Put the updated web site online
* Update IRC channel topic
* Update IRC and Discord channel topics


=== Updating the wiki ===
=== Updating the wiki ===

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