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Difference between revisions of "Hopkins/TODO"

82 bytes added ,  05:03, 14 May 2013
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== Nice to have ==
== Nice to have ==
* Original OS/2 map present in a DAT file for the Win version, which requires some legal issues to be fixed.
* Original OS/2 map present in a DAT file for the Win version, which requires some legal issues to be fixed.
* The original code also had support for 256 color mode, which we dropped during refactoring.. gameplay only uses 256 colors, although the cutscenes are in SVGA. In theory a 256 color game mode could be re-introduced, although I'm not certain whether there are VGA versions of the cutscenes in all game releases.. some SVGA dithering could become necessary.
* Implement the missing IdTech0 engine used for the maze, in the Windows version.
* The original code also had support for 256 color mode, which we dropped during refactoring.. Gameplay only uses 256 colors, although the cutscenes are in SVGA. In theory a 256 color game mode could be re-introduced, although I'm not certain whether there are VGA versions of the cutscenes in all game releases.. some SVGA dithering could become necessary.


== Known Bugs ==
== Known Bugs ==