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Difference between revisions of "Hugo/TODO"

66 bytes added ,  00:05, 24 December 2010
Updated Status of hugo3-win MIDI leak
(→‎Known Bugs: SpookyPeanut fixed the Midi player (win versions))
(Updated Status of hugo3-win MIDI leak)
Line 22: Line 22:
** H1 Dos, in the garden: the shed
** H1 Dos, in the garden: the shed
** H2 Dos, in the dog house screen: the dog house
** H2 Dos, in the dog house screen: the dog house
* In H3 Win, upon successful game completion, the game quits, but running with valgrind shows a MIDI Memory Leak which should not occur:
* In H3 Win, upon successful game completion, the game quits, but running with valgrind shows a MIDI Memory Leak which should not occur. This is still occuring after other MIDI fixes i.e. r55027 onwards:
     13,397 bytes in 1 blocks are definitely lost in loss record 261 of 261
     13,397 bytes in 1 blocks are definitely lost in loss record 261 of 261
       at 0x402582E: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
       at 0x402582E: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
       by 0x807D63F: Hugo::MidiPlayer::play(unsigned char*, unsigned short) (sound.cpp:114)
       by 0x83C4545: Hugo::MidiPlayer::play(unsigned char*, unsigned short) (sound.cpp:68)
       by 0x807DEA9: Hugo::SoundHandler::playMIDI(unsigned char*, unsigned short) (sound.cpp:284)
       by 0x83C507F: Hugo::SoundHandler::playMIDI(unsigned char*, unsigned short) (sound.cpp:277)
       by 0x807DF1D: Hugo::SoundHandler::playMusic(short) (sound.cpp:296)
       by 0x83C50F3: Hugo::SoundHandler::playMusic(short) (sound.cpp:290)
       by 0x8062EE1: Hugo::HugoEngine::initConfig(Hugo::inst_t) (hugo.cpp:972)
       by 0x83A9A0C: Hugo::HugoEngine::initConfig(Hugo::inst_t) (hugo.cpp:968)
       by 0x80604AC: Hugo::HugoEngine::run() (hugo.cpp:266)
       by 0x83A6FDB: Hugo::HugoEngine::run() (hugo.cpp:266)
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