Difference between revisions of "Humongous Entertainment/Games/Debug Modes"

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(Initial HE debug modes list)
 
 
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Change the following settings in the hegames.ini file.
Change the following settings in the hegames.ini file.
Freddi Fish 2: The Case of the Haunted Schoolhouse


{| border="1" cellpadding="2" width=100%
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Setting||Value
|- style="background:silver"
|Freddi Fish 2: The Case of the Haunted Schoolhouse
|-
|-
|SputmDebug||72296
|SputmDebug||72296
|-
|}
Freddi Fish 3: The Case of the Stolen Conch Shell
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Freddi Fish 3: The Case of the Stolen Conch Shell
|-
|-
|SputmDebug||40468
|SputmDebug||40468
|-
|}
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
|-
|-
|FourthTime||c or C
|FourthTime||c or C
|-
|-
|SputmDebug||1
|SputmDebug||1
|-
|}
Freddi Fish 5: The Case of the Creature of Coral Cave*
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Freddi Fish 5: The Case of the Creature of Coral Cave*
|-
|-
|IdRatherBe||c or C
|IdRatherBe||c or C
|-
|}
Pajama Sam 1: No Need to Hide When It's Dark Outside
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Pajama Sam 1: No Need to Hide When It's Dark Outside
|-
|-
|SputmDebug||90996
|SputmDebug||90996
|-
|}
Pajama Sam 2: Thunder and Lightning Aren't so Frightening
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Pajama Sam 2: Thunder and Lightning Aren't so Frightening
|-
|-
|SputmDebug||60598
|SputmDebug||60598
|-
|}
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
|-
|-
|EatCheat||b or B
|EatCheat||b or B
|-
|-
|SputmDebug||15
|SputmDebug||15
|-
|}
Putt-Putt Enters the Race
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Putt-Putt Enters the Race
|-
|-
|SputmDebug||101298
|SputmDebug||101298
|-
|}
Putt-Putt Joins the Circus
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Putt-Putt Joins the Circus
|-
|-
|SputmDebug||60500
|SputmDebug||60500
|- style="background:silver"
|Putt-Putt Saves the Zoo**
|-
|-
|}
|SuperCool||71595
 
Putt-Putt Travels Through Time (Updated version)*
 
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|Putt-Putt Travels Through Time (Updated version)*
|-
|-
|SputmDebug||1
|SputmDebug||1
|-
|-
|SuperCool||71595
|SuperCool||71595
|-
|}
Putt-Putt Saves the Zoo**
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|Setting||Value
|-
|SuperCool||71595
|-
|}
SPY Fox 1: Dry Cereal*
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|SPY Fox 1: Dry Cereal*
|-
|-
|WhosABigCheater||i or I
|WhosABigCheater||i or I
|-
|}
SPY Fox 2: Some Assembly Required
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|SPY Fox 2: Some Assembly Required
|-
|-
|SputmDebug||82399
|SputmDebug||82399
|-
|}
SPY Fox 3: Operation Ozone*
{| border="1" cellpadding="2" width=100%
|- style="background:silver"
|- style="background:silver"
|Setting||Value
|SPY Fox 3: Operation Ozone*
|-
|-
|WhosABigCheater||i or I
|WhosABigCheater||i or I
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|}
|}


* Debug rooms only
<nowiki>*</nowiki> Debug rooms only
** Only options are 'Pick up all items' or 'Ending sequence'
 
<nowiki>**</nowiki> Only options are 'Pick up all items' or 'Ending sequence'


== Debug Rooms ==
== Debug Rooms ==
Line 156: Line 79:
Will need to use Shift key with these options in some games
Will need to use Shift key with these options in some games


G  - Access to all rooms
G  - Access to all rooms<br>
I  - Access to all items
I  - Access to all items<br>
C - Access to all paths
C - Access to all paths


== Debug Options ==
== Debug Options ==


Ctrl + E - Change or view variable
Ctrl + E - Change or view variable<br>
Ctrl + F - Fast  mode
Ctrl + F - Fast  mode<br>
Ctrl + G - Change Room
Ctrl + G - Change Room<br>
Ctrl + O - Pickup Object
Ctrl + O - Pickup Object

Latest revision as of 22:43, 4 January 2007

Debug Mode in original games

Change the following settings in the hegames.ini file.

Setting Value
Freddi Fish 2: The Case of the Haunted Schoolhouse
SputmDebug 72296
Freddi Fish 3: The Case of the Stolen Conch Shell
SputmDebug 40468
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
FourthTime c or C
SputmDebug 1
Freddi Fish 5: The Case of the Creature of Coral Cave*
IdRatherBe c or C
Pajama Sam 1: No Need to Hide When It's Dark Outside
SputmDebug 90996
Pajama Sam 2: Thunder and Lightning Aren't so Frightening
SputmDebug 60598
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
EatCheat b or B
SputmDebug 15
Putt-Putt Enters the Race
SputmDebug 101298
Putt-Putt Joins the Circus
SputmDebug 60500
Putt-Putt Saves the Zoo**
SuperCool 71595
Putt-Putt Travels Through Time (Updated version)*
SputmDebug 1
SuperCool 71595
SPY Fox 1: Dry Cereal*
WhosABigCheater i or I
SPY Fox 2: Some Assembly Required
SputmDebug 82399
SPY Fox 3: Operation Ozone*
WhosABigCheater i or I

* Debug rooms only

** Only options are 'Pick up all items' or 'Ending sequence'

Debug Rooms

Will need to use Shift key with these options in some games

G - Access to all rooms
I - Access to all items
C - Access to all paths

Debug Options

Ctrl + E - Change or view variable
Ctrl + F - Fast mode
Ctrl + G - Change Room
Ctrl + O - Pickup Object