Difference between revisions of "Inherit the Earth"

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(changing company name from iPhSoft to MojoTouch)
(Adds information from data files, boot params, and readme.)
 
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{{GameDescription|
 
{{GameDescription|
 
name=Inherit the Earth: Quest for the Orb|
 
name=Inherit the Earth: Quest for the Orb|
image=http://scummvm.org/screenshots/other/ite/scummvm_2_2_0.jpg|
+
image=http://scummvm.org/data/screenshots/dreamersguild/ite/ite_dos_en_1_1.jpg|
 
release=1994|
 
release=1994|
 
alternateNames=Inherit the Earth, ITE|
 
alternateNames=Inherit the Earth, ITE|
 
developer=[[The Dreamers Guild]]|
 
developer=[[The Dreamers Guild]]|
publisher=[[MojoTouch]], [[New World Computing]],<br />[[Softgold]], [[Star Craft]], [[U.S. Gold]],<br />[http://wyrmkeep.com/ite/ The Wyrmkeep Entertainment]|
+
publisher=[[MojoTouch]], [[New World Computing]],<br />[[Softgold]], [[Starcraft]], [[U.S. Gold]],<br />[[The Wyrmkeep Entertainment]]|
distributor=[[MojoTouch]], [[New World Computing]],<br />[[Softgold]], [[Star Craft]], [[U.S. Gold]],<br />[http://wyrmkeep.com/ite/ The Wyrmkeep Entertainment]|
+
distributor=[[MojoTouch]], [[New World Computing]],<br />[[Softgold]], [[Starcraft]], [[U.S. Gold]],<br />[[The Wyrmkeep Entertainment]]|
 
platforms=Amiga, DOS, iOS, Linux, Mac,<br />Mac OS X, PC-98, Windows,<br />Windows Mobile|
 
platforms=Amiga, DOS, iOS, Linux, Mac,<br />Mac OS X, PC-98, Windows,<br />Windows Mobile|
 
resolution=320x200, 256 colors|
 
resolution=320x200, 256 colors|
Line 15: Line 15:
 
'''Inherit the Earth: Quest for the Orb''' was the first game to use The Dreamers Guild's SAGA engine.  The game takes place in the future, where humans are extinct, and talking human-like animals populate the earth.  The game follows Rif of the fox tribe, as he attempts to rescue his girlfriend Rhene and clear his name after he is accused of stealing the Orb of Storms, a magical orb that predicts the weather.
 
'''Inherit the Earth: Quest for the Orb''' was the first game to use The Dreamers Guild's SAGA engine.  The game takes place in the future, where humans are extinct, and talking human-like animals populate the earth.  The game follows Rif of the fox tribe, as he attempts to rescue his girlfriend Rhene and clear his name after he is accused of stealing the Orb of Storms, a magical orb that predicts the weather.
  
==Patches==
+
 
* It is possible to have digital music in the game, which is far superior to the original MIDI music, using the file music.rsc, found in [http://www.wyrmkeep.com/downloads/iteupd2.exe Wyrmkeep's update 2].
+
== Installation ==
 +
 
 +
===Required data files===
 +
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
 +
 
 +
 
 +
'''''DOS CD/Floppy, iOS, Linux (Demo/Game), Mac OS X (Demo/Game), Windows (Demo/Game)'''''
 +
 
 +
* *.rsc
 +
* *.bbm (if it exists)
 +
* *.iaf (if it exists)
 +
* INSTR.AD or SAMPLE.AD
 +
* INSTR.OPL or SAMPLE.OPL
 +
* graphics/ folder (if it exists)
 +
* music/ folder (if it exists)
 +
* patch/ folder (if it exists)
 +
* sound/ folder (if it exists)
 +
* Inherit the Earth Voices (for Mac OS X version)
 +
 
 +
'''''Macintosh CD'''''
 +
 
 +
* ITE Music.bin
 +
* ITE Resources.bin
 +
* ITE Scripts.bin
 +
* ITE Sounds.bin
 +
* ITE Voices.bin (all files should be in MacBinary format)
 +
 
 +
 
 +
Note: To run the Mac OS X Wyrmkeep re-release of the game, you need to copy the data from the CD to your hard disk. For more information on accessing files from Mac discs, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html#macintosh-games user documentation]. Game data files are stored in “Inherit the Earth.app/Contents/Resources/”.
 +
 
 +
==Music and sound==
 +
* It is possible to have digital music in the game, which is far superior to the original MIDI music, using the music.rsc file, found in [http://www.wyrmkeep.com/downloads/iteupd2.exe Wyrmkeep's update 2].
 
* There is a missing sound sample in the intro of some ITE versions: "''The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:''". The missing sound sample is played correctly with the file P2_A.iaf, found in [http://www.wyrmkeep.com/downloads/iteupd2.exe Wyrmkeep's update 2]
 
* There is a missing sound sample in the intro of some ITE versions: "''The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:''". The missing sound sample is played correctly with the file P2_A.iaf, found in [http://www.wyrmkeep.com/downloads/iteupd2.exe Wyrmkeep's update 2]
  
==Resources==
+
==Developer resources==
 
* [[Inherit The Earth/Master Resource Access List|Master Resource Access List]]
 
* [[Inherit The Earth/Master Resource Access List|Master Resource Access List]]
 
* [[SAGA/Datafiles|Datafiles]]
 
* [[SAGA/Datafiles|Datafiles]]
  
==Miscellaneous==
+
===Boot params===
* A list of [[Boot Params#Inherit the Earth: Quest for the Orb|boot params]] is available for this game.
+
For more information on using boot params, see the [[Boot Params]] wiki page.
* A list of the needed [[Datafiles#Inherit the Earth: Quest for the Orb|data files]] to play the game.
+
 
 +
Originally Inherit the Earth didn't have any boot params, but each scene in it has pre-script which does all necessary preparations. In ScummVM bootparam jumps to specified scene and adds Magic Hat item, which lets either jump to any other scene by using it or gives all important items when you open it.
 +
{| class="wikitable"
 +
!Param
 +
!Description
 +
|-
 +
|1
 +
|World Map (ISO Level)
 +
|-
 +
|2
 +
|Ferret Village (ISO Level)
 +
|-
 +
|3
 +
|Boar Castle Exterior
 +
|-
 +
|4
 +
|Boar King Mudbath
 +
|-
 +
|5
 +
|Rat Tribe Entrance Chamber
 +
|-
 +
|6
 +
|Forever Mountain - Day
 +
|-
 +
|7
 +
|Forever Mountain - Night
 +
|-
 +
|8
 +
|Dog Castle - Front
 +
|-
 +
|9
 +
|Dog Prince's Bedroom
 +
|-
 +
|10
 +
|Elk King's Throneroom
 +
|-
 +
|11
 +
|Sist's Study
 +
|-
 +
|12
 +
|Rock Quarry Exterior
 +
|-
 +
|13
 +
|Garage
 +
|-
 +
|14
 +
|Dam Control Exterior
 +
|-
 +
|15
 +
|Allama's Cottage Exterior
 +
|-
 +
|16
 +
|Forest Stream
 +
|-
 +
|17
 +
|Moneychanger's Tent
 +
|-
 +
|18
 +
|Ferret Dry Goods Store
 +
|-
 +
|19
 +
|Ferret Glassmaker's Shop
 +
|-
 +
|20
 +
|Wildcat Tribe Tent Interior
 +
|-
 +
|21
 +
|Ferret Tinker's Guild Hall
 +
|-
 +
|22
 +
|Mountain Chasm w/ Rockslide
 +
|-
 +
|23
 +
|Allama's Cottage Interior
 +
|-
 +
|24
 +
|'J' Maze Office
 +
|-
 +
|25
 +
|Rock Quarry Interior
 +
|-
 +
|26
 +
|Ferret Puzzle
 +
|-
 +
|27
 +
|Orb Sanctuary Gates
 +
|-
 +
|28
 +
|Dam Control Interior
 +
|-
 +
|29
 +
|Dog Prince's Throneroom - Day
 +
|-
 +
|30
 +
|Wolf Ferryman at Dock
 +
|-
 +
|31
 +
|Beehive Tree
 +
|-
 +
|32
 +
|Puzzle Tourney - Bleachers Full
 +
|-
 +
|33
 +
|Tycho Northpaw's House
 +
|-
 +
|34 thru 41
 +
|Boar Castle Hallway
 +
|-
 +
|42 thru 48
 +
|Forest Scene
 +
|-
 +
|49
 +
|Fairgrounds (ISO Level)
 +
|-
 +
|50
 +
|Boar Castle Gates
 +
|-
 +
|51
 +
|Rat Tribe Maze (ISO Level)
 +
|-
 +
|52
 +
|Orb Sanctuary Village (ISO Level)
 +
|-
 +
|53 thru 66
 +
|House Interior
 +
|-
 +
|67
 +
|Elk Forest Approach
 +
|-
 +
|68
 +
|Puzzle Tourney - Bleachers Empty
 +
|-
 +
|69
 +
|Wildcat Tribe Camp
 +
|-
 +
|70
 +
|Dog Castle Rear - Day
 +
|-
 +
|71
 +
|Dog Castle Rear - Night
 +
|-
 +
|72
 +
|Orb Sanctuary Dome Exterior
 +
|-
 +
|73
 +
|Fortuneteller's Tent
 +
|-
 +
|74
 +
|Rat Tribe Sundial
 +
|-
 +
|75
 +
|Shiala's Waterfall
 +
|-
 +
|76
 +
|Behind Shiala's Waterfall
 +
|-
 +
|77
 +
|Shiala's Garden
 +
|-
 +
|78 thru 112
 +
|Tech Corridor
 +
|-
 +
|113 thru 223
 +
|Dog Castle Corridor - Night
 +
|-
 +
|224 thru 231
 +
|Dog Castle Corridor - Day
 +
|-
 +
|232 thru 239
 +
|Ferret House Interior
 +
|-
 +
|240
 +
|Ferret House Interior - Under Construction 1
 +
|-
 +
|241
 +
|Ferret House Interior - Under Construction 2
 +
|-
 +
|242
 +
|Ferret House Interior - Under Construction 3
 +
|-
 +
|243
 +
|Ferret House Interior - Under Construction 4
 +
|-
 +
|244
 +
|Orb Sanctuary Dome Interior
 +
|-
 +
|245
 +
|Wolf Prison - Day
 +
|-
 +
|246
 +
|Wolf Prison - Night
 +
|-
 +
|247
 +
|Wolf Village - Day
 +
|-
 +
|248
 +
|Wolf Village - Night
 +
|-
 +
|249
 +
|Gar's Cabin
 +
|-
 +
|250
 +
|North Island Dock
 +
|-
 +
|251
 +
|Open Ocean
 +
|-
 +
|252
 +
|Dog Castle Prison
 +
|-
 +
|253
 +
|Dog Castle Dining Hall
 +
|-
 +
|254
 +
|Dog Castle Poker Game
 +
|-
 +
|255
 +
|Dog Castle Corridor - Day w/ Guards
 +
|-
 +
|256
 +
|Wildcat Tribe Camp Approach
 +
|-
 +
|257
 +
|Dog Castle Door
 +
|-
 +
|258
 +
|Stormy Sky Path
 +
|-
 +
|259
 +
|Seaside Bluff
 +
|-
 +
|260
 +
|Road Near Dam
 +
|-
 +
|261
 +
|Road Approaching Dam
 +
|-
 +
|262
 +
|Dam Power Plant
 +
|-
 +
|263
 +
|Dam Fire Main
 +
|-
 +
|264
 +
|Dam Ladder Overlook
 +
|-
 +
|265
 +
|Dam Repair Robot
 +
|-
 +
|266
 +
|Dam Chalkboard Room
 +
|-
 +
|267
 +
|Dam Bedroom
 +
|-
 +
|268
 +
|Information Desk
 +
|-
 +
|269
 +
|Hangar
 +
|-
 +
|270
 +
|Mountain Chasm w/ Rope
 +
|-
 +
|271
 +
|Pawprint Close-up
 +
|-
 +
|272
 +
|Dog Castle Dragon Maze (ISO Level)
 +
|-
 +
|273
 +
|Airfield (ISO level)
 +
|-
 +
|274
 +
|Wildcat Tribe Celebration
 +
|-
 +
|275
 +
|Wildcats Storming Dog Castle
 +
|-
 +
|276
 +
|Map of the Northern Lands
 +
|-
 +
|277
 +
|Dragon Maze - Rif Falling
 +
|-
 +
|278
 +
|Dog Castle Dungeon Escape
 +
|-
 +
|279
 +
|Top of Dam - Manhole Open
 +
|-
 +
|280
 +
|Dog Prince's Throneroom - Night
 +
|-
 +
|281
 +
|Dam Laboratory
 +
|-
 +
|282
 +
|Dam Access Tunnel
 +
|-
 +
|283
 +
|Top of Dam - Manhole Closed
 +
|-
 +
|284
 +
|Tech Corridor 36
 +
|-
 +
|285
 +
|Tech Corridor 37
 +
|-
 +
|286
 +
|Chota goes over the edge
 +
|-
 +
|287
 +
|Chota's Demise
 +
|-
 +
|288
 +
|Final Celebration
 +
|-
 +
|289
 +
|Rif & Rhene Closeup
 +
|-
 +
|290
 +
|Orb of Storms in the River
 +
|-
 +
|291
 +
|Orb of Storms in the River 2
 +
|-
 +
|292
 +
|Orb of Storms Closeup
 +
|-
 +
|293
 +
|Dragon Maze - Rif Climbing
 +
|-
 +
|294
 +
|Dragon Maze - Rif Falling 2
 +
|-
 +
|295
 +
|End Credits 1
 +
|-
 +
|296
 +
|End Credits 2
 +
|-
 +
|297
 +
|End Credits 3
 +
|-
 +
|298
 +
|End Credits 4
 +
|}
  
 
==External links==
 
==External links==

Latest revision as of 22:49, 23 January 2021

Inherit the Earth: Quest for the Orb
ite_dos_en_1_1.jpg
First release 1994
Also known as Inherit the Earth, ITE
Developed by The Dreamers Guild
Published by MojoTouch, New World Computing,
Softgold, Starcraft, U.S. Gold,
The Wyrmkeep Entertainment
Distributed by MojoTouch, New World Computing,
Softgold, Starcraft, U.S. Gold,
The Wyrmkeep Entertainment
Platforms Amiga, DOS, iOS, Linux, Mac,
Mac OS X, PC-98, Windows,
Windows Mobile
Resolution 320x200, 256 colors
Engine SAGA
Support Since ScummVM 0.8.0
Available for
Purchase
Yes

Inherit the Earth: Quest for the Orb was the first game to use The Dreamers Guild's SAGA engine. The game takes place in the future, where humans are extinct, and talking human-like animals populate the earth. The game follows Rif of the fox tribe, as he attempts to rescue his girlfriend Rhene and clear his name after he is accused of stealing the Orb of Storms, a magical orb that predicts the weather.


Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.


DOS CD/Floppy, iOS, Linux (Demo/Game), Mac OS X (Demo/Game), Windows (Demo/Game)

  • *.rsc
  • *.bbm (if it exists)
  • *.iaf (if it exists)
  • INSTR.AD or SAMPLE.AD
  • INSTR.OPL or SAMPLE.OPL
  • graphics/ folder (if it exists)
  • music/ folder (if it exists)
  • patch/ folder (if it exists)
  • sound/ folder (if it exists)
  • Inherit the Earth Voices (for Mac OS X version)

Macintosh CD

  • ITE Music.bin
  • ITE Resources.bin
  • ITE Scripts.bin
  • ITE Sounds.bin
  • ITE Voices.bin (all files should be in MacBinary format)


Note: To run the Mac OS X Wyrmkeep re-release of the game, you need to copy the data from the CD to your hard disk. For more information on accessing files from Mac discs, see the user documentation. Game data files are stored in “Inherit the Earth.app/Contents/Resources/”.

Music and sound

  • It is possible to have digital music in the game, which is far superior to the original MIDI music, using the music.rsc file, found in Wyrmkeep's update 2.
  • There is a missing sound sample in the intro of some ITE versions: "The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:". The missing sound sample is played correctly with the file P2_A.iaf, found in Wyrmkeep's update 2

Developer resources

Boot params

For more information on using boot params, see the Boot Params wiki page.

Originally Inherit the Earth didn't have any boot params, but each scene in it has pre-script which does all necessary preparations. In ScummVM bootparam jumps to specified scene and adds Magic Hat item, which lets either jump to any other scene by using it or gives all important items when you open it.

Param Description
1 World Map (ISO Level)
2 Ferret Village (ISO Level)
3 Boar Castle Exterior
4 Boar King Mudbath
5 Rat Tribe Entrance Chamber
6 Forever Mountain - Day
7 Forever Mountain - Night
8 Dog Castle - Front
9 Dog Prince's Bedroom
10 Elk King's Throneroom
11 Sist's Study
12 Rock Quarry Exterior
13 Garage
14 Dam Control Exterior
15 Allama's Cottage Exterior
16 Forest Stream
17 Moneychanger's Tent
18 Ferret Dry Goods Store
19 Ferret Glassmaker's Shop
20 Wildcat Tribe Tent Interior
21 Ferret Tinker's Guild Hall
22 Mountain Chasm w/ Rockslide
23 Allama's Cottage Interior
24 'J' Maze Office
25 Rock Quarry Interior
26 Ferret Puzzle
27 Orb Sanctuary Gates
28 Dam Control Interior
29 Dog Prince's Throneroom - Day
30 Wolf Ferryman at Dock
31 Beehive Tree
32 Puzzle Tourney - Bleachers Full
33 Tycho Northpaw's House
34 thru 41 Boar Castle Hallway
42 thru 48 Forest Scene
49 Fairgrounds (ISO Level)
50 Boar Castle Gates
51 Rat Tribe Maze (ISO Level)
52 Orb Sanctuary Village (ISO Level)
53 thru 66 House Interior
67 Elk Forest Approach
68 Puzzle Tourney - Bleachers Empty
69 Wildcat Tribe Camp
70 Dog Castle Rear - Day
71 Dog Castle Rear - Night
72 Orb Sanctuary Dome Exterior
73 Fortuneteller's Tent
74 Rat Tribe Sundial
75 Shiala's Waterfall
76 Behind Shiala's Waterfall
77 Shiala's Garden
78 thru 112 Tech Corridor
113 thru 223 Dog Castle Corridor - Night
224 thru 231 Dog Castle Corridor - Day
232 thru 239 Ferret House Interior
240 Ferret House Interior - Under Construction 1
241 Ferret House Interior - Under Construction 2
242 Ferret House Interior - Under Construction 3
243 Ferret House Interior - Under Construction 4
244 Orb Sanctuary Dome Interior
245 Wolf Prison - Day
246 Wolf Prison - Night
247 Wolf Village - Day
248 Wolf Village - Night
249 Gar's Cabin
250 North Island Dock
251 Open Ocean
252 Dog Castle Prison
253 Dog Castle Dining Hall
254 Dog Castle Poker Game
255 Dog Castle Corridor - Day w/ Guards
256 Wildcat Tribe Camp Approach
257 Dog Castle Door
258 Stormy Sky Path
259 Seaside Bluff
260 Road Near Dam
261 Road Approaching Dam
262 Dam Power Plant
263 Dam Fire Main
264 Dam Ladder Overlook
265 Dam Repair Robot
266 Dam Chalkboard Room
267 Dam Bedroom
268 Information Desk
269 Hangar
270 Mountain Chasm w/ Rope
271 Pawprint Close-up
272 Dog Castle Dragon Maze (ISO Level)
273 Airfield (ISO level)
274 Wildcat Tribe Celebration
275 Wildcats Storming Dog Castle
276 Map of the Northern Lands
277 Dragon Maze - Rif Falling
278 Dog Castle Dungeon Escape
279 Top of Dam - Manhole Open
280 Dog Prince's Throneroom - Night
281 Dam Laboratory
282 Dam Access Tunnel
283 Top of Dam - Manhole Closed
284 Tech Corridor 36
285 Tech Corridor 37
286 Chota goes over the edge
287 Chota's Demise
288 Final Celebration
289 Rif & Rhene Closeup
290 Orb of Storms in the River
291 Orb of Storms in the River 2
292 Orb of Storms Closeup
293 Dragon Maze - Rif Climbing
294 Dragon Maze - Rif Falling 2
295 End Credits 1
296 End Credits 2
297 End Credits 3
298 End Credits 4

External links