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Difference between revisions of "Jon Ingold"

23 bytes removed ,  19:54, 13 July 2020
remove The Intercept, it's an inkle gmae
(add The Intercept)
(remove The Intercept, it's an inkle gmae)
 
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'''Jon Ingold''' is a video game developer that created the text adventure games ''[[All Roads]]'', ''[[Break-In]]'', ''[[The Colder Light: A Winter's Tale]]'', ''[[Dead Cities]]'', ''[[Fail-Safe]]'', ''[[The Intercept]]'', ''[[Insight]]'', ''[[Klockwerk: The Shadow in the Cathedral]]'', ''[[Large Machine]]'', ''[[Make It Good]]'', ''[[The Mulldoon Legacy]]'', ''[[The Mulldoon Murders]]'', ''[[My Angel]]'', and ''[[Till Death Makes a Monk-Fish Out of Me]]''.
'''Jon Ingold''' is a video game developer that created the text adventure games ''[[All Roads]]'', ''[[Break-In]]'', ''[[The Colder Light: A Winter's Tale]]'', ''[[Dead Cities]]'', ''[[Fail-Safe]]'', ''[[Insight]]'', ''[[Klockwerk: The Shadow in the Cathedral]]'', ''[[Large Machine]]'', ''[[Make It Good]]'', ''[[The Mulldoon Legacy]]'', ''[[The Mulldoon Murders]]'', ''[[My Angel]]'', and ''[[Till Death Makes a Monk-Fish Out of Me]]''.


{{DEFAULTSORT:Ingold, Jon}}
{{DEFAULTSORT:Ingold, Jon}}
[[Category:People]]
[[Category:People]]
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