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Kyra/Opcodes

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Revision as of 20:17, 6 June 2005 by Clem (talk | contribs) (initial page)
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This page is a work-in-progress document listing vm opcodes of the Kyrandia games. Unless otherwise noted, these opcodes are based on Kyrandia 1.

Opcodes

44 = push 45 = ? compare [sp], [xx] ? 49 = ? copy [xx], [sp] ? 4C = add sp,xx  ; what would be dec sp,xx? maybe 4B or 4E? 4E = execute command (see below)

Commands

01 3 arguments  ; output string std color? (unk, unk, stringid) (see also 34) 0B 4  ; walk to coordinates (unk, x,x,y) Cmd_Walk_Player_To_Point ? 0D 4  ; remove item from screen? (removes note from desk) 0E 1  ; pick up item (ie mousecursor=item id) 29 4  ; play WSA file? (or just load it? coords?) 34 4  ; output string defined color? (color, unk, unk, stringid) (see also 01) 35 0  ; restore text background? 36 0  ; disable mouse cursor 37 0  ; enable mouse cursor 8B 2  ; set room name/status text (unk, stringID) 91 0  ; copyprotection box pops up 93 0  ; Brandon turns to stone anim?