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< Kyra
Revision as of 15:18, 5 February 2009 by LordHoto (talk | contribs) (→‎Not Yet Fixed: Yet another tiny glitch in the original, which could annoy users.)
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  • Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings.
  • Reduce kMD5FileSizeLimit from 1MB to e.g. 80 kb (this might require recomputing some MD5s, but is faster, and good enough for finger printing)

Bugs Also in the Original

In the following you will find a number of bugs which actually already occur when using the original interpreter / .EXE. That is, those errors are bugs in the games themselves, not in ScummVM. Still, we sometimes are able to implement workarounds, meaning ScummVM at times works better than the original ;).

Note that neither of these lists is complete.

Not Yet Fixed

  • KYRA2: can't exit screen in German version. [Bug #1935224]
  • KYRA3: Slight game glitch at Underworld gates. [Bug #2568503]