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Revision as of 05:38, 5 May 2007 by MetaFox (talk | contribs) (adding information on color variants)
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First release 1990
Also known as Loom
Developed by Lucasfilm Games
Published by Lucasfilm Games
Distributed by (unknown)
Platforms Amiga, Amiga CDTV,
Apple II, Atari ST, C64, DOS
FM-TOWNS, Macintosh
PC Engine CD
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.2.0
Available for

LOOM was the fourth game to use the SCUMM scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild).

Game Variants

The PC CD version of this was a "talkie version" presented in 256 colors, however unlike most talkie games the speech came from CDDA tracks on the CD. Due to limitations in lip-syncing at the time, the PC-CD version did not include the scenes where the characters were presented in close-up shots. The FM-Towns CD version was also presented in 256 colors, however it was not a talkie. As a result, the close-up shots were present in the FM-Towns versions.

The PC floppy EGA version contained only 16 colors.

Data Files

All of the files required for LOOM to run

Amiga, FM-TOWNS**, Macintosh, PC EGA, PC Demo

  • *.LFL


  • DISK01.LEC
  • *.LFL

Platform Compatibility

List of platforms where LOOM is known to work / not to work

Not Completable
Doesn't Work
LOOM Compatibility by Platform
Platform Game Version Status
Windows PC Floppy Completable
Windows PC CD-ROM Completable
Windows Atari ST Completable
Windows Amiga Completable
Windows FM-Towns Completable
Windows Macintosh Completable
Linux PC Floppy Completable
Linux PC CD-ROM Completable
Linux AtariST Completable
Linux Amiga Completable
Linux FM-Towns Completable
Linux Macintosh Completable
Dreamcast PC Floppy Completable
Dreamcast PC CD-ROM Completable

External links