MADE/TODO

From ScummVM :: Wiki
< MADE
Revision as of 16:04, 21 February 2016 by Criezy (talk | contribs) (Fix link to bugs (it was giving a404 error). Also changed it to use the new bug ID.)
Jump to navigation Jump to search
TODO List
Name MADE Engine TODO
Technical Contact(s) MADE Engine Team
Subsystem Engine

Status

  • Return to Zork is completable
  • Leather Goddesses of Phobos 2 is completable
  • The Manhole is playable
  • Rodney's Funscreen is playable

Still missing/incomplete game features

  • The following script functions need to be implemented/finished:
    • sfShakeScreen (for RtZ)
    • sfPlayNote (Used in The Manhole)
      • Figure out exactly what the second parameter modifies
  • File-specific tasks:
    • Finish up printText() in screen.cpp
  • Only soundblaster music is played. MIDI music playing/MT32 instrument mapping needs more work
  • Dirty rectangle handling
  • RTZ Japanese Font (DOS/FM-Towns/PC-98)
    • Uses the KROM file found in the base directory for all three
  • Implement missing optional keyboard controls [Bug #{{{id}}}]
  • Implement RTZ loading compatibility if possible.
    • RTZ savegames are not portable between v1.0 and v1.1+ versions, despite internal version being 623 for all.
    • V1.0 savegames are 2 bytes larger (when decompressed by gunzip) compared to v1.1+ (19064 vs. 19062 bytes for English).

Bugs of the original engine

Not Yet Fixed

  • The screen effect palette changes incorrectly after a PMV video [Bug #{{{id}}}]
  • Animations in LGoP2 are incorrectly drawn above text (they should be drawn below it). An example can be seen when talking to the Indian as Lydia and performing the kiss/screw action. Also, with Barth, it can be seen from the first screen if you try and shoot Barth's spaceship: Barth will say something, and the smoke from the spaceship will be incorrectly drawn above the letters