Maniac Mansion

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Maniac Mansion
First release 1987
Also known as MM
Developed by Lucasfilm Games
Published by Lucasfilm Games
Distributed by (unknown)
Platforms Amiga, Apple II, Atari ST,
Resolution (unknown)
Engine SCUMM
Support Since ScummVM 0.5.0
Available for

Maniac Mansion was the first game to use the SCUMM scripting language, which is in fact an acronym for Script Creation Utility for Maniac Mansion. The game follows Dave Miller and a group of his friends as they break into a strange mansion in an attempt to rescue Dave's girlfriend Sandy and stop the evil purple meteor from taking over the world. The game has a group of six characters to choose from (Dave must always be in your party), and multiple possible endings.

Game Variants

The PC versions came in two variations, a 16 color EGA version and an "enhanced version" with higher resolution EGA graphics.

The Nintendo Entertainment System version featured additional music for cut-scenes and themes for each playable character. It also contained many changes from the original due to standards and practices at Nintendo, such as the removal of the statue on the second floor and the changing of several words Nintendo found inappropriate.

Data Files

All of the files required for Maniac Mansion to run

Original or Enhanced

  • .LFL

Platform Compatibility

List of platforms where Maniac Mansion is known to work / not to work

Not Completable
Doesn't Work
Maniac Mansion Compatibility by Platform
Platform Game Version Status
Windows PC Original Completable
Windows PC Enhanced Completable
Windows Atari ST Completable
Windows Amiga Completable
Windows NES Cutscenes need to be skipped in order to complete the game
Linux PC Original Completable
Linux PC Enhanced Completable
Linux AtariST Completable
Linux Amiga Completable
Linux NES Cutscenes need to be skipped in order to complete the game
Dreamcast PC Original Completable
Dreamcast PC Enhanced Completable
Dreamcast NES Cutscenes need to be skipped in order to complete the game

External links