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Difference between revisions of "Monkey Island 2: LeChuck's Revenge"

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name= Monkey Island 2: LeChuck's Revenge |
name= Monkey Island 2: LeChuck's Revenge |
release=1991|
release=1991|
alternateNames=Monkey Island 2; MI2|
alternateNames=Monkey Island 2;<br/>Monkey2, MI2|
publisher=[[LucasArts|Lucasfilm Games]]|
publisher=[[LucasArts|Lucasfilm Games]]|
developer=[[LucasArts|Lucasfilm Games]]|
developer=[[LucasArts|Lucasfilm Games]]|
platforms=Amiga, DOS, FM-TOWNS, Macintosh|
platforms=Amiga, DOS, FM-TOWNS,<br/>Macintosh|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=First game supported by ScummVM
support=First game supported by<br/>ScummVM
}}
}}
'''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language.  The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop.  Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.
'''Monkey Island 2: LeChuck's Revenge''' was the second game in the [[Monkey Island series]], and the sixth game to use the [[SCUMM]] scripting language.  The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop.  Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.