Nancy
| Nancy | ||
|---|---|---|
| Engine developer | fracturehill, waltervn, strangerke, bluegr | |
| Companies that used it | HeR Interactive | |
| Games that use it | The Vampire Diaries, Nancy Drew series | |
| Date added to ScummVM | 2021-03-24 | |
| First release containing it | 2.8.0 | |
Introduction
The Nancy Drew engine is used in HeR Interactive's point-and-click adventure games. The engine was first created for the 1996 title The Vampire Diaries, and later went on to be used in most of the company's Nancy Drew series.
Status
The engine is in active development.
Supported games
The following games are supported and in need of testing:
Early games:
Nancy Drew series:
- Nancy Drew: Secrets Can Kill
- Nancy Drew: Stay Tuned for Danger
- Nancy Drew: Message in a Haunted Mansion
- Nancy Drew: Treasure in the Royal Tower
- Nancy Drew: The Final Scene
- Nancy Drew: Secret of the Scarlet Hand
- Nancy Drew: Ghost Dogs of Moon Lake
In progress games
The following games are in progress, completable, but some of their puzzles don't work yet (more information can be found in the TODO page below):
Future games
In games developed since Nancy Drew: The Secret of Shadow Ranch, the engine got some big changes, including the UI and the font system. Therefore, these games won't boot for now, until the new changes have been implemented.
Newer games using Unity
The Nancy Drew games created from 2019 onwards (Midnight in Salem and Mystery of the Seven Keys) were created using the Unity engine, and are out of scope.
TODO
Check the Nancy TODO page for more information on the TODOs.