Nancy Drew: Danger by Design
| Nancy Drew: Danger by Design | ||
|---|---|---|
| No Screenshot Available | ||
| First release | 2006 | |
| Also known as | Nancy Drew 14 | |
| Developed by | HeR Interactive | |
| Published by | DreamCatcher Games | |
| Distributed by | DreamCatcher Games | |
| Platforms | Windows | |
| Resolution | (unknown) | |
| Engine | Nancy | |
| Support | Not supported yet | |
| Available for Purchase |
Yes | |
Nancy Drew: Danger by Design was the fourteenth point-and-click graphic adventure game in the Nancy Drew series. The game is loosely based on the book Death by Design (1988).
Nancy Drew travels to Paris, France to work undercover as an assistant to Minette, an up-and-coming couture fashion designer who has lately been acting bizarre and erratic. Minette has been throwing temper tantrums and firing her employees without cause, is dangerously behind schedule, and refuses to be seen without a mask covering her whole face. Nancy is tasked with uncovering the reasons behind Minette's strange behavior.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
English CD
The files required are:
- CDSound folder if present
- CDVideo folder if present
- DataFiles folder if present
- data1.hdr
- data1.cab
- data2.cab
Alternatively, the compressed files (.hdr, .cab) can be extracted with a third-party utility like unshield, or by installing the game on a Windows machine.
English (Steam release)
- CDSound folder
- CDVideo folder
- Ciftree folder
Russian CD
All of the Russian translation's data is compressed inside InstallShield cabinet files. The required files are:
- data1.hdr
- data1.cab
- data2.cab
- data3.cab
Alternatively, the compressed files (.hdr, .cab) can be extracted with a third-party utility like unshield, or by installing the game on a Windows machine.
Controls
The game is controlled with the mouse, with optional keyboard movement using the arrow keys. Clicking with the right mouse button or holding Ctrl/Cmd allows for faster movement. These controls can be reconfigured using the Keymaps section inside the ScummVM Game Options menu.