Difference between revisions of "Nick of Time"

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Very little is known about this game.
{{GameDescription|
name=Nick of Time|
release=1996 (unreleased)|
alternateNames=NoT|
developer=[[The Dreamers Guild]]|
publisher=-|
distributor=-|
platforms=DOS|
resolution=640x480, 256 colors|
engine=[[SAGA]]|
support=Not supported. Game<br />was never released.|
purchase=No, as the game<br/>was never released.
}}
'''Nick of Time''' was the fourth game to use The Dreamers Guild's [[SAGA]] engine.  Very little is known about this game.  What little is known is collected here from various publically accessible places.  Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++.  The Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public.


Dreamers Guild started to develope it shortly after IHNM release but at time when game was almost completed, it was canned. It was never released to the public.
==External links==
*[http://inherittheearth.net/dgi/products/nicktime.htm Product page from 1996]
*[http://forum.scummvm.org/viewtopic.php?t=3906 Forum thread with a comment of a developer]


Some known tidbits from publicly accessible places:
[[Category:SAGA Games]]
 
[[Category:Unsupported Games]]
<blockquote>
<pre>
Nick of Time (Historical educational 1996)
</pre>
</blockquote>
 
<blockquote>
<pre>
"Nick of Time", a multimedia interactive science fantasy adventure
game, developed using Metrowerks CodeWarrior and MS Visual C++. The
project was close to completion when Dreamers Guild went out of
business.
</pre>
</blockquote>

Revision as of 23:23, 18 June 2011

Nick of Time
No Screenshot Available
First release 1996 (unreleased)
Also known as NoT
Developed by The Dreamers Guild
Published by -
Distributed by -
Platforms DOS
Resolution 640x480, 256 colors
Engine SAGA
Support Not supported. Game
was never released.
Available for
Purchase
No, as the game
was never released.

Nick of Time was the fourth game to use The Dreamers Guild's SAGA engine. Very little is known about this game. What little is known is collected here from various publically accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. The Dreamers Guild started to develop it shortly after the release of I Have No Mouth, and I Must Scream, but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public.

External links