Difference between revisions of "Nintendo 64"

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94 bytes added ,  06:15, 27 December 2017
→‎Build cart images from binaries: Add link for ucon64 tool
m (Add the icon)
(→‎Build cart images from binaries: Add link for ucon64 tool)
 
(6 intermediate revisions by 4 users not shown)
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name=Nintendo 64|
name=Nintendo 64|
backend=n64|
backend=n64|
version={{StableVersion}}|
version=1.6.0|
status=Maintained|
status=Unmaintained|
mp3=no|
mp3=no|
ogg=yes|
ogg=yes|
uncompressed=yes|
uncompressed=yes|
zlib=yes|
zlib=yes|
plugins=no|
buildbot=yes|
firstversion=1.1.0|
firstversion=1.1.0|
maintainer=[[User:Hkz|Hkz]]|
maintainer=[[User:Hkz|Hkz]]|
packager=[[User:Hkz|Hkz]]|
pkgend=-n64.zip|
pkgend=-n64.zip|
forum=4|
forum=4|
Line 37: Line 40:
tucker=no|
tucker=no|
}}
}}
ScummVM has also been ported to the Nintendo 64.
ScummVM has also been ported to the [[Nintendo]] 64.


= Requirements =
= Requirements =
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</pre>
</pre>


Now the last step, you need to fix the checksum of the image, there are various
Now the last step, you need to fix the checksum of the image. There are various
tools for this, i normally use ucon64.
tools for doing this, but I normally use 'ucon64' from http://ucon64.sourceforge.net/


<pre>
<pre>
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