Difference between revisions of "Nintendo Switch"

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712 bytes removed ,  21:27, 14 January 2021
Removed duplicate information and added a link to the new docs. Added a “Developer information” section and moved the “Building from source” information here.
(Removed duplicate information and added a link to the new docs. Added a “Developer information” section and moved the “Building from source” information here.)
 
(41 intermediate revisions by 4 users not shown)
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== About ==
{{PortFeatures|
{{PortFeatures|
name=Nintendo Switch|
name=Nintendo Switch|
version={{StableVersion}}|
version={{StableVersion}}|
backend=switch|
backend=switch + sdl|
status=Maintained|
status=Maintained|
mp3=yes|
mp3=yes|
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pkgend=-switch.zip|
pkgend=-switch.zip|
icon=switch|
icon=switch|
forum=|
forum=24|
notes=only buildbot builds available|
notes=|


agi=yes|
agi=yes|
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}}
}}


ScummVM has been ported to the [[Nintendo]] Switch by Cpasjuste. Note: The first release version will be 2.1.0. But daily buildbot versions are already available (see below).
ScummVM has been ported to the [[Nintendo]] Switch.


= Installation =
For more information, including how to install and use ScummVM, see the [https://docs.scummvm.org/en/latest/other_platforms/nintendo_switch.html Nintendo Switch page] in the [https://docs.scummvm.org/ user documentation].
== Prerequisites ==
* A homebrew enabled Nintendo Switch console.
* At least one ScummVM supported game. The list of compatible games can be seen here: https://www.scummvm.org/compatibility/
* The page [[Where to get the games]] references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on https://scummvm.org/demos/


== Installing ==
== Developer information ==


* The latest nightly version is [https://buildbot.scummvm.org/snapshots/master/switch-master-latest.zip here] (needs to be unzipped).
=== Building from source ===
* Copy the scummvm folder to your SD card into the folder /switch/
* Launch ScummVM using your favorite method to launch homebrew on the Switch
 
== Configuring Games ==
 
The user manual describes how to add games to ScummVM and launch them: [[User Manual]]
 
== Notes ==
 
Saves are written to the /switch/scummvm/saves folder.
 
= Controls =
{{SwitchControls}}
 
= Building From Source =


This port of ScummVM to the Switch is based on SDL2. It uses the open source SDK provided by devkitPro.
This port of ScummVM to the Switch is based on SDL2. It uses the open source SDK provided by devkitPro.
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* Obtain the ScummVM source code (https://github.com/scummvm/scummvm)
* Obtain the ScummVM source code (https://github.com/scummvm/scummvm)


* Install devkitPro for Switch (https://switchbrew.org/wiki/Setting_up_Development_Environment)
* Install the development tools for Switch following the official instructions (https://devkitpro.org/wiki/Getting_Started)


* Ensure your $DEVKITPRO variable is set via
* Update package database and install libraries (see [https://www.scummvm.org/downloads/#libs here] for an updated list)
<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
export DEVKITPRO="/opt/devkitpro"`
sudo dkp-pacman -Sy
sudo dkp-pacman -S \
switch-sdl2 \
switch-libmad \
switch-libogg \
switch-libvorbis \
switch-flac \
switch-libtheora \
switch-libpng \
switch-libjpeg-turbo \
switch-zlib \
switch-freetype \
switch-sdl2_net \
switch-curl \
switch-libtimidity \
switch-pkg-config
</syntaxhighlight>
</syntaxhighlight>


* Ensure your $DEVKITA64 variable is set via
* Optional: To enable fluidsynth support, download and install the unofficial fluidsynth-lite switch port via
<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
export DEVKITA64="/opt/devkitpro/devkitA64"
git clone https://github.com/rsn8887/fluidsynth-lite
cd fluidsynth-lite
make -f Makefile.nx
sudo -E make -f Makefile.nx install
</syntaxhighlight>
</syntaxhighlight>
* Ensure devkitPro binaries are in your path via
<syntaxhighlight lang="bash">
export PATH="$DEVKITA64/bin:$DEVKITPRO/tools/bin:$PATH"
</syntaxhighlight>
* Install libraries via
<syntaxhighlight lang="bash">
sudo -E dkp-pacman -S switch-portlibs
</syntaxhighlight>
(or just `pacman -S switch-portlibs` if your system already includes pacman)


* Create a subdirectory somewhere outside the source folder for your ScummVM build and cd into it
* Create a subdirectory somewhere outside the source folder for your ScummVM build and cd into it


* Execute the command
* Execute the command (once a curl-config script exists for devkitA64, the --disable-libcurl could be omitted)
<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
../scummvm/configure --host=switch --disable-libcurl
../scummvm/configure --host=switch
</syntaxhighlight>
</syntaxhighlight>


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</syntaxhighlight>
</syntaxhighlight>


= Disclaimer =  
== Thanks ==  
 
Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.
 
= Thanks =  


* Developers of devkitPro for making Switch homebrew possible
* [https://devkitpro.org devkitPro] and [https://switchbrew.org/ Switchbrew] teams
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