Difference between revisions of "OpenTasks/Engine/Improve AGI"

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(Move OpenTasks onto unique pages with an Infobox and Category so we can collect them all up onto the summary page.)
 
(Move AGI to closed tasks)
 
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{{Infobox_OpenTasks|
{{Infobox_ClosedTasks|
taskname=Improve AGI Engine|
taskname=Improve AGI Engine|
gsocworkload=100%|
gsocworkload=100%|
techcontact=[[User:Sev|Eugene Sandulenko]]|
techcontact=[[User:Sev|Eugene Sandulenko]]|
subsystem=Engine|
subsystem=Engine|
taskstatus=GSoC 2011, Completed
}}
}}


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===The Task:===
===The Task:===


* NAGI has better Tandy music support, particularly noise channel emulation is better there. The NAGI license lets us use its code directly in ScummVM. For the most authentic model, MAME could be referenced, though its license is not GPL-compatible.
* Add support for AGI 2.01 games, such as Donald Duck's Playground.
* Add support for AGI 2.01 games, such as Donald Duck's Playground.
* Add support for AGI0 and AGI1 (bootable floppies) games.
* Add support for AGI0 and AGI1 (bootable floppies) games.
* Add support for Apple //gs music
* Document all differences between AGI versions on Wiki and probably in code.
* Document all differences between AGI versions on Wiki and probably in code.
* Cover more tasks from the [[AGI/TODO]] page.
* Cover more tasks from the [[AGI/TODO]] page.

Latest revision as of 13:10, 8 March 2012

Closed Task
Task Name Improve AGI Engine
Technical Contact(s) Eugene Sandulenko
Subsystem Engine
Status GSoC 2011, Completed

Background:

Our AGI engine is in quite a good shape. Still it misses some important aspects.

The Task:

  • Add support for AGI 2.01 games, such as Donald Duck's Playground.
  • Add support for AGI0 and AGI1 (bootable floppies) games.
  • Add support for Apple //gs music
  • Document all differences between AGI versions on Wiki and probably in code.
  • Cover more tasks from the AGI/TODO page.

Required Skills:

  • Good C++ skills.
  • Engine internals could be studied within a week or less.