Difference between revisions of "OpenTasks/Engine/Improve WME"

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* Implement missing features (Sprite Rotation, Blending etc)
* Implement missing features (Sprite Rotation, Blending etc)
* Implement proper debugger support (Missing in WME Lite, but very usefull if users are to develop games for usage with ScummVM).
* Further refactoring of engine
* Further refactoring of engine
* Optimization of render-path
* Optimization of render-path

Revision as of 20:25, 11 March 2013

Open Task
Task Name Improve WME
Technical Contact(s) Einar Johan Trøan Sømåen
Subsystem Engine

Background:

The current WME engine allows to play several WME games perfectly. There are neverthless some missing features in the current version of the engine, and some parts of the engine require some optimization. As a consequence, this would allow to improve the gaming experience and to add support to more WME games.

The Task:

  • Implement missing features (Sprite Rotation, Blending etc)
  • Implement proper debugger support (Missing in WME Lite, but very usefull if users are to develop games for usage with ScummVM).
  • Further refactoring of engine
  • Optimization of render-path
  • Testing and adding support for additional games.

The Benefits:

  • WME-games playable for a larger part of the userbase.
  • Potential larger userbase for fanmade games created using the engine.

Required Skills:

  • Good C++ skills.
  • Good knowledge of ScummVM coding conventions and portability guidelines (could be learned in less than a week)
  • Engine internals could be studied quickly.