Difference between revisions of "Operation Stealth"

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release=1990|
release=1990|
alternateNames=James Bond:<br/>The Stealth Affair|
alternateNames=James Bond:<br/>The Stealth Affair|
publisher=Interplay Entertainment,<br />[[U.S. Gold]]|
publisher=[[Interplay]], [[U.S. Gold]]|
developer=[[Delphine Software]]|
developer=[[Delphine Software]]|
platforms=Amiga, Atari ST, DOS|
platforms=Amiga, Atari ST, DOS|
resolution=320x200, 256 colors|
engine=[[Cine]]|
engine=[[Cine]]|
support=Not officially supported.<br/>A WIP engine is available<br/>in our SVN repository.|
support=Not officially supported.<br/>A WIP engine is available<br/>in our source code repository.|
purchase=No
purchase=No
}}
}}
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[[Category:Cine Games]]
[[Category:Cine Games]]
[[Category:Unsupported Games]]

Revision as of 21:08, 10 July 2011

Operation Stealth
No Screenshot Available
First release 1990
Also known as James Bond:
The Stealth Affair
Developed by Delphine Software
Published by Interplay, U.S. Gold
Distributed by (unknown)
Platforms Amiga, Atari ST, DOS
Resolution 320x200, 256 colors
Engine Cine
Support Not officially supported.
A WIP engine is available
in our source code repository.
Available for
Purchase
No

Operation Stealth, also known as James Bond 007: The Stealth Affair in the United States, is the second game to use Delphine Software's Cinématique evo1 engine. In this game, John Glames (James Bond in the US), a secret agent for the CIA, has been assigned a mission to locate a newly designed hi-tech stealth plane in Latin America, which was stolen from an American airbase.

External links