Parallaction/TODO

From ScummVM :: Wiki
< Parallaction
Revision as of 12:00, 23 May 2007 by Peres (talk | contribs) (Added Nippon Safes todo's.)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

General

This is not just a set of wishes. Mayb some of them will come true when support for Big Red Adventure demands for more structure in the engine.

  • make a real Parser object
  • merge input loops: make one input routine for menu, one for dialogue and one for _c_endIntro (possibly merge it with menu)
  • make a clean implementation of double-buffering for game and menu


Nippon Safes

known serious issues:

  • dino crashes when he activates robot from mini size [wrong archive]
  • dino sometimes crashes inside after reduction [wrong y coordinate from script]
  • dino crashes when opening shopping bag in mitsushita office (not on loadgames) [to be fully investigated]
  • dough crashes when parachuting from monastery (not on loadgames) [to be investigated]
  • halbfrite spotlight for donna's show is not working

other less relevant issues:

  • honest chan can't be seen properly in amiga demo
  • mouse should be hidden in dialogues
  • character should/could walk faster
  • hiragana code blocks should change color when pressed (amiga)
  • make proper balloons with rounded corners for dialogues (amiga) [needs a polygon fill routine]