Difference between revisions of "Platforms"

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m (Removed WebOS from unofficial platforms)
(PS3 now has an official port...)
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* Microsoft XBox (ancient)
 
* Microsoft XBox (ancient)
 
* Microsoft XBox 360 (ancient; actually a rewrite of ScummVM in XNA, and only a fraction of it was ever completed, to the best of our knowledge)
 
* Microsoft XBox 360 (ancient; actually a rewrite of ScummVM in XNA, and only a fraction of it was ever completed, to the best of our knowledge)
* Playstation 3 (was for Linux on PS3; since Sony killed OtherOS support, this port is now probably dead for all relevant purposes)
 
 
* RISC OS
 
* RISC OS
  

Revision as of 16:43, 9 July 2011

ScummVM has been ported to run on many platforms and operating systems.

The following tables offer an overview of the available ports and their main features.
All ports have a specific information page, but the quantity of information you find there depends on whether the port developers have extra information to go with their port or not.
Information you can find on these pages include compatibility lists of engines that are available for different ports and devices, extra information on installation and usage, and any comments & personal kudos the porters would like to add.
Many thanks go out to the effort of the porters!

There is Small Devices Backend in the works which is planned to be common for all devices with limited resources.

Current Officially Supported Platforms

  • Note: Not all engines can be supported on some platforms due to technical limitations.
    Please review the Platforms/Overview page for information on what engines are supported by a platform.
Platform Backend MP3 Ogg Vorbis FLAC zlib Plugins 16bits Buildbot Notes
windows.png Windows sdl Yes Yes Yes Yes MinGW only Yes Yes
dc.png Dreamcast dc Yes No No Yes Yes Yes Yes
macos.png Mac OS X sdl Yes Yes Yes Yes Yes Yes Yes
psp.png PlayStation Portable psp Yes Yes No Yes Yes Yes Yes
gp32.png GP32 gp32 No Yes No Yes No No No
unix.png UNIX sdl Yes Vorbis Yes Yes Yes Yes Yes Linux, Solaris, IRIX, *BSD
amiga.png AmigaOS sdl Yes Yes Yes Yes No Yes Yes
freemint.png Atari/FreeMiNT sdl Yes Yes No Yes No Yes No
maemo.png Maemo maemo + sdl Yes Yes Yes Yes No Yes No OS 2006, 2007, 2008 and Maemo5/Fremantle
android.png Android android Yes Yes Yes Yes Yes Yes Yes
openpandora.png OpenPandora openpandora + sdl Yes Tremor No Yes Yes Yes Yes
ps3.png PlayStation 3 sdl Yes Yes Yes Yes No Yes Yes
beos.png Haiku sdl Yes Yes Yes Yes No Yes No
android.png Android-SDL androidsdl Yes Yes Yes Yes Yes Yes No
raspberry.png Raspberry PI raspberrypi Yes Yes Yes Yes Yes Yes No
psp2.png PlayStation Vita psp2 Yes Yes Yes Yes No Yes Yes
riscos.png RISC OS riscos Yes Yes Yes Yes No Yes Yes
switch.png Nintendo Switch switch Yes Yes Yes Yes No Yes Yes only buildbot builds available

FLAC audio is provided by the FLAC library
MP3 audio is provided by the mad library
Ogg Vorbis audio is provided by either the Tremor library or the Ogg Vorbis library
The zlib library is used for compressed savegames and for the decoding of DXA videos.

Outdated Officially Supported Platforms

The following platforms are officially supported, but unfortunately no current binary for them is available (yet).

Platform Backend MP3 Ogg Vorbis FLAC zlib Plugins 16bits Buildbot Notes Last released version
palmos.png PalmOS PalmOS Yes Tremor No Yes Yes No No 0.11.1
opie.png Familiar sdl Yes Yes No Yes No Yes No Only HP iPAQ h1910/h1915 and Asus MyPal 716 0.11.1
x11.png Linux/X11 x11 Yes Yes Yes Yes Yes No No Includes iPAQs running Linux 0.4.1
linuxmoto.png LinuxMoto linuxmoto + sdl Yes Yes Yes Yes No No Yes 1.3.0
ds.png Nintendo DS ds Yes No No Yes No No Yes 1.2.1
wii.png Nintendo Wii wii Yes Yes No Yes Yes Yes Yes 1.5.0
gc.png Nintendo GameCube wii Yes Yes No Yes Yes Yes Yes 1.5.0
morphos.png MorphOS sdl Yes Yes No Yes No Yes No 1.5.0
wince.png Windows CE wince + sdl Yes Tremor No Yes Yes No Yes PocketPCs, Smartphones and other handheld devices 1.5.0
beos.png BeOS sdl Yes Yes Yes Yes No Yes No 1.0.0
n64.png Nintendo 64 n64 No Yes No Yes No No Yes 1.6.0
dingux.png Dingux dingux + sdl Yes Tremor Yes Yes Yes Yes Yes 1.6.0
ps2.png PlayStation 2 ps2 Yes Yes No Yes No No Yes 1.7.0
gp2x.png GP2X gph + sdl Yes Yes No Yes Yes Yes Yes 1.7.0
gp2xwiz.png GP2XWiz gph + sdl Yes Yes No Yes Yes Yes Yes 1.7.0
caanoo.png Caanoo gph + sdl Yes Tremor No Yes Yes Yes Yes 1.7.0
bada.png Bada bada Yes Yes Yes Yes No Yes No 1.7.0
symbian.png SymbianOS symbian + sdl Yes Tremor No Yes No Yes No UIQ v3 and S60 v3/v5 1.8.1
webos.png WebOS webos Yes Yes Yes Yes Yes Yes Yes 1.7.0
os2.png OS/2 sdl Yes Yes No Yes No Yes No 1.9.0
iphone.png iPhone iphone Yes Yes Yes Yes No No Yes iPhone, iPod Touch and iPad 1.9.0
samsungtv.png SamsungTV samsungtv + sdl Yes Yes Yes Yes No Yes No 1.9.0

FLAC audio is provided by the FLAC library
MP3 audio is provided by the mad library
Ogg Vorbis audio is provided by either the Tremor library or the Ogg Vorbis library
The zlib library is used for compressed savegames and for the decoding of DXA videos.

Unofficial Platforms

Besides the officially supported ports, there have been many more unofficial ones in the past. Since they were not done by us, we can not say anything about their reliability, legality, or availability, nor can we provide support for them. Some of them may even be rumors! Use them at your own risk!

  • Microsoft XBox (ancient)
  • Microsoft XBox 360 (ancient; actually a rewrite of ScummVM in XNA, and only a fraction of it was ever completed, to the best of our knowledge)
  • RISC OS

Adding a new backend

If you have developed a port of ScummVM that is not mentioned here and wish to commit it into the main SVN repository, feel free to contact us!