Difference between revisions of "Platforms"

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(Moved the UNIX platform entry up, as it is actually one of our primary backends)
(adding Nintendo DS)
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|[[PlayStation 2]]  ||Custom backend||
|[[PlayStation 2]]  ||Custom backend||
|[[Nintendo DS]]    ||Custom backend?||

Revision as of 00:21, 5 September 2006

ScummVM has been ported to run on many platforms and operating systems. Developers that have extra information to go with their port have a link in the table below. This means not all ports have a specific information page. Information you can find on these pages include compatibility lists of engines that are available for different ports and devices, extra information on installation and usage, and any comments & personal kudos the porters would like to add. Many thanks go out to the effort of the porters!

There is Small Devices Backend in the works which is planned to be common for all devices with limited resources.

Current Officially Supported Platforms

Platform Backend Notes
UNIX SDL (Linux, Solaris, IRIX, *BSD)
Linux X11/OSS audio (includes iPAQs running Linux)
Windows SDL
Windows Mobile SDL (iPAQ and other handheld devices)
SymbianOS SDL (a mobile phone Operating System)
MorphOS Custom backend
Dreamcast Custom backend
GP32 Custom backend
PalmOS Custom backend
PlayStation Portable Custom + SDL
PlayStation 2 Custom backend
Nintendo DS Custom backend?

Adding a new backend

If you have developed a port of ScummVM that is not mentioned here and wish to commit it into the main SVN repository, feel free to contact us!