Difference between revisions of "Platforms"

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(added Familiar into list)
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|[[Windows]]        ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||
|[[Windows]]        ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||
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|-
|[[Windows Mobile]]  ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||(iPAQ and other handheld devices)
|[[Windows CE]]  ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||(iPAQ and other handheld devices)
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|[[SymbianOS]]      ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||(a mobile phone Operating System)
|[[SymbianOS]]      ||[http://en.wikipedia.org/wiki/Simple_DirectMedia_Layer SDL]||(a mobile phone Operating System)

Revision as of 08:41, 4 November 2006

ScummVM has been ported to run on many platforms and operating systems. Developers that have extra information to go with their port have a link in the table below. This means not all ports have a specific information page. Information you can find on these pages include compatibility lists of engines that are available for different ports and devices, extra information on installation and usage, and any comments & personal kudos the porters would like to add. Many thanks go out to the effort of the porters!

There is Small Devices Backend in the works which is planned to be common for all devices with limited resources.

Current Officially Supported Platforms

Platform Backend Notes
UNIX SDL (Linux, Solaris, IRIX, *BSD)
Linux X11/OSS audio (includes iPAQs running Linux)
Mac OS X SDL
Windows SDL
Windows CE SDL (iPAQ and other handheld devices)
SymbianOS SDL (a mobile phone Operating System)
AmigaOS SDL
MorphOS Custom backend
BeOS SDL
RISC OS SDL
Dreamcast Custom backend
GP2X Custom + SDL
GP32 Custom backend
PalmOS Custom backend
PlayStation Portable Custom + SDL
PlayStation 2 Custom backend
Nintendo DS Custom backend?
Familiar SDL Only HP iPAQ h1910/h1915 and Asus MyPal 716

Adding a new backend

If you have developed a port of ScummVM that is not mentioned here and wish to commit it into the main SVN repository, feel free to contact us!