Platforms

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Revision as of 00:14, 11 November 2013 by Digitall (talk | contribs) (→‎Unofficial Platforms: Add some current unofficial platform ports.)
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ScummVM has been ported to run on many platforms and operating systems.

The following tables offer an overview of the available ports and their main features.
All ports have a specific information page, but the quantity of information you find there depends on whether the port developers have extra information to go with their port or not.
Information you can find on these pages include compatibility lists of engines that are available for different ports and devices, extra information on installation and usage, and any comments & personal kudos the porters would like to add.
Many thanks go out to the effort of the porters!

There is Small Devices Backend in the works which is planned to be common for all devices with limited resources.

Current Officially Supported Platforms

  • Note: Not all engines can be supported on some platforms due to technical limitations.
    Please review the Platforms/Overview page for information on what engines are supported by a platform.

<dpl> category = Platforms notcategory = Outdated Ports include = {PortFeatures} Features Inforow table = border="1" cellpadding="2" class="sortable" ,-, style="background:silver" | Platform , style="background:silver" | Backend , style="background:silver" | MP3 , style="background:silver" | Ogg Vorbis , style="background:silver" | FLAC , style="background:silver" | zlib , style="background:silver" | Plugins , style="background:silver" | 16bits , style="background:silver" | Buildbot , style="background:silver" | Notes </dpl> FLAC audio is provided by the FLAC library
MP3 audio is provided by the mad library
Ogg Vorbis audio is provided by either the Tremor library or the Ogg Vorbis library
The zlib library is used for compressed savegames and for the decoding of DXA videos.

Outdated Officially Supported Platforms

The following platforms are officially supported, but unfortunately no current binary for them is available (yet). <dpl> category = Outdated Ports include = {PortFeatures} Outdated Port Inforow table = border="1" cellpadding="2" class="sortable" ,-, style="background:silver" | Platform , style="background:silver" | Backend , style="background:silver" | MP3 , style="background:silver" | Ogg Vorbis , style="background:silver" | FLAC , style="background:silver" | zlib , style="background:silver" | Plugins , style="background:silver" | 16bits , style="background:silver" | Buildbot , style="background:silver" | Notes , style="background:silver" | Last released version </dpl> FLAC audio is provided by the FLAC library
MP3 audio is provided by the mad library
Ogg Vorbis audio is provided by either the Tremor library or the Ogg Vorbis library
The zlib library is used for compressed savegames and for the decoding of DXA videos.

Unofficial Platforms

Besides the officially supported ports, there have been many more unofficial ones in the past. Since they were not done by us, we can not say anything about their reliability, legality, or availability, nor can we provide support for them. Some of them may even be rumors! Use them at your own risk!

  • Microsoft Xbox (ancient)
  • Microsoft Xbox 360 (ancient; actually a rewrite of ScummVM in XNA, and only a fraction of it was ever completed, to the best of our knowledge)
  • RISC OS V4 to 6 - Latest build is v1.3.1. Previous builds of v.1.0.0, v0.8.0 and an earlier port build of 0.5.0 are also available.
  • InnoTab Learning App Tablet by VTech
  • HTML5/Javascript web port using Emscripten - Source code is here.
  • Raspberry Pi
    • As this uses the Raspbian distribution based on Debian by default, "apt-get update && apt-get install scummvm" is all that is required.
      However, the Debian version of ScummVM is currently outdated (v1.4.1), to build a newer version from source code, please follow the normal instructions here for getting the latest code from our source code repository and compiling under a Linux environment with GCC.
      Note that if the build fails with an Out Of Memory (OOM) error at linking, you need to either mount a swap (virtual) memory device on USB or use the patch located here to reduce the linker memory usage.

Adding a new backend

If you have developed a port of ScummVM to a platform that is not mentioned here, please feel free to contact us!
(so that we can look at integrating any required changes to the official source code repository).