Difference between revisions of "Platforms/Overview"

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category = Platforms
 
category = Platforms
 
include = {PortFeatures} Engines Inforow
 
include = {PortFeatures} Engines Inforow
table = class="wikitable sortable" ,-, Platform , [[AGI]] , [[AGOS]] , [[Cine]] , [[CruisE]] , [[Draci]] , [[Drascula]] , [[Gob]] , [[Groovie]] , [[Hugo]] , [[Kyra]] , [[Lure]] , [[MADE]] , [[Mohawk]] , [[Parallaction]] , [[Queen]] , [[SAGA]] , [[SCI]] , [[SCUMM]] , [[Sky]] , [[Sword1]] , [[Sword2]] , [[TeenAgent]] , [[Tinsel]] , [[Toon]] , [[Touche]] , [[TsAGE]] , [[Tucker]] , [[CGE]] , [[Composer]] , [Dreamweb]] , [[Lastexpress]] , [[M4]] , [[Sword25]]
+
table = class="wikitable sortable" ,-, Platform , [[AGI]] , [[AGOS]] , [[Cine]] , [[CruisE]] , [[Draci]] , [[Drascula]] , [[Gob]] , [[Groovie]] , [[Hugo]] , [[Kyra]] , [[Lure]] , [[MADE]] , [[Mohawk]] , [[Parallaction]] , [[Queen]] , [[SAGA]] , [[SCI]] , [[SCUMM]] , [[Sky]] , [[Sword1]] , [[Sword2]] , [[TeenAgent]] , [[Tinsel]] , [[Toon]] , [[Touche]] , [[TsAGE]] , [[Tucker]] , [[CGE]] , [[Composer]] , [[Dreamweb]] , [[Lastexpress]] , [[M4]] , [[Sword25]]
 
</dpl>
 
</dpl>
 
GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.<br>
 
GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.<br>

Revision as of 01:25, 9 April 2020

This page gives a summary of the engines supported by each Platform port.

Supported Engines by Platform

Platform AGI AGOS Cine CruisE Draci Drascula Gob Groovie Hugo Kyra Lure MADE Mohawk Parallaction Queen SAGA SCI SCUMM Sky Sword1 Sword2 TeenAgent Tinsel Toon Touche TsAGE Tucker CGE Composer Dreamweb Lastexpress M4 Sword25
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
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Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
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Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
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Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
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Template:PortFeatures Engines Inforow
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Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow
Template:PortFeatures Engines Inforow

GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.
GP32 (*) : The GP32 is limited to a maximum game data size of 128MB and does not have enough ram to support V7+ games.
PalmOS (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to 480x320 or less. No issue with Zodiac Version. Not all games are supported.
Symbian OS (*) : 640x4xx games and Scumm V7 usually have issues due to memory constraints. Also some newer unstable/testing game engines are built in, but not tested.
Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices.