Difference between revisions of "Platforms/Overview"

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(platform overview/summarize page)
 
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|[[Dreamcast]]      ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||?
|[[Dreamcast]]      ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||?
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|[[GP2X]]           ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||?
|[[GP2X]]         ||Yes||Yes||Yes||Yes||Yes||Yes||Yes||Yes||Yes (*)||Yes (*)||Yes (*)||Yes||Yes (*)||?||?
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|[[GP32]]            ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||?
|[[GP32]]            ||?||?||?||?||?||?||?||?||Yes (*)||?||?||?||?||?||?
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|[[PalmOS]]          ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||?
|[[PalmOS]]          ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||?
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Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices.
Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices.
<br>GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.
<br>GP32 (*) : The GP32 is limted to a maximum game data size of 128MB and does not have enough ram to support V7+ games.


=== Assisting Libraries supported by Platform ===
=== Assisting Libraries supported by Platform ===

Revision as of 10:31, 27 June 2007

This pages gives a summary of ScummVM core features implemented by each Platform port.

Supported Engines by Platform

AGI AGOS Cine Gob Kyra Parallaction Queen SAGA SCUMM Sword1 Sword2 Sky Touche CruisE Lure
UNIX ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Linux Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Mac OS X Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Windows Yes Yes Yes Yes Yes Yes Yes Yes Yes (*) Yes (*) Yes (*) Yes Yes (*) Yes Yes
Windows CE Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes ? ?
SymbianOS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
AmigaOS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
MorphOS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
BeOS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
RISC OS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Dreamcast ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
GP2X Yes Yes Yes Yes Yes Yes Yes Yes Yes (*) Yes (*) Yes (*) Yes Yes (*) ? ?
GP32 ? ? ? ? ? ? ? ? Yes (*) ? ? ? ? ? ?
PalmOS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
PlayStation Portable ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
PlayStation 2 ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Nintendo DS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Familiar ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?

Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices.
GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.
GP32 (*) : The GP32 is limted to a maximum game data size of 128MB and does not have enough ram to support V7+ games.

Assisting Libraries supported by Platform

FLAC mad mpeg2dec SDL Tremor/Ogg Vorbis zlib
UNIX ? ? ? ? ? ?
Linux Yes Yes Yes Yes Yes (Vorbis) Yes
Mac OS X Yes Yes Yes Yes Yes Yes
Windows Yes Yes Yes Yes Yes (Vorbis) Yes
Windows CE Yes (v.1.1.0) Yes (v.0.14.2b) Yes (v.0.4.0) Yes (v.1.2.6 + Custom) Yes (Tremor, 20061029) Yes (1.2.1)
SymbianOS ? ? ? ? ? ?
AmigaOS ? ? ? ? ? ?
MorphOS ? ? ? ? ? ?
BeOS ? ? ? ? ? ?
RISC OS ? ? ? ? ? ?
Dreamcast ? ? ? ? ? ?
GP2X ? ? ? ? ? ?
GP32 ? ? ? ? ? ?
PalmOS ? ? ? ? ? ?
PlayStation Portable ? ? ? ? ? ?
PlayStation 2 ? ? ? ? ? ?
Nintendo DS ? ? ? ? ? ?
Familiar ? ? ? ? ? ?