Platforms/Overview

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< Platforms
Revision as of 10:16, 6 April 2010 by Jvprat (talk | contribs) (Add a column for Mohawk)
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This page gives a summary of ScummVM core features implemented by each Platform port.

Supported Engines by Platform

<dpl> category = Platforms include = {PortFeatures} Engines Inforow table = border="1" cellpadding="2" class="sortable" ,-, style="background:silver" | Platform , style="background:silver" | AGI , style="background:silver" | AGOS , style="background:silver" | Cine , style="background:silver" | Cruise , style="background:silver" | Draci , style="background:silver" | Drascula , style="background:silver" | Gob , style="background:silver" | Groovie , style="background:silver" | Kyra , style="background:silver" | Lure , style="background:silver" | MADE , style="background:silver" | Parallaction , style="background:silver" | Queen , style="background:silver" | SAGA , style="background:silver" | SCUMM , style="background:silver" | Sky , style="background:silver" | Sword1 , style="background:silver" | Sword2 , style="background:silver" | Teen , style="background:silver" | Tinsel , style="background:silver" | Touche , style="background:silver" | Tucker , style="background:silver" | M4 , style="background:silver" | Mohawk , style="background:silver" | SCI </dpl>

GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.
GP32 (*) : The GP32 is limited to a maximum game data size of 128MB and does not have enough ram to support V7+ games.
PalmOS (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to 480x320 or less. No issue with Zodiac Version. Not all games are supported.
Symbian OS (*) : 640x4xx games and Scumm V7 usually have issues due to memory constraints. Also some newer SVN game engines are built in, but not tested.
Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices.

Features supported by Platform

<dpl> category = Platforms include = {PortFeatures} Features Inforow table = border="1" cellpadding="2" class="sortable" ,-, style="background:silver" | Platform , style="background:silver" | FLAC , style="background:silver" | MP3 , style="background:silver" | Ogg Vorbis , style="background:silver" | zlib , style="background:silver" | Plugins , style="background:silver" | Backend </dpl>

FLAC audio is provided by the FLAC library
MP3 audio is provided by the mad library
Ogg Vorbis audio is provided by either the Tremor library or the Ogg Vorbis library
The zlib library is used for compressed savegames and for the decoding of DXA videos.