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Revision as of 13:43, 13 October 2010 by Jvprat (talk | contribs) (Added Sword25 and moved SCI with the supported engines.)

This page gives a summary of the engines supported by each Platform port.

Supported Engines by Platform

Platform AGI AGOS Cine Cruise Draci Drascula Gob Groovie Kyra Lure MADE Parallaction Queen SAGA SCI SCUMM Sky Sword1 Sword2 Teen Tinsel Touche Tucker Hugo M4 Mohawk Sword25 Toon
  Windows Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  SymbianOS Build 2 Build 2 * Build 1 Build 1 Build 2 Build 1 Build 2 * Build 1 * ? Build 2 Build 2 Build 1 ? Build 1 Build 1 Build 1 * Build 2 Build 1 * Build 2 Build 2 * Build 2 * Build 2 Build 2 ? Build 1 * ? Build 1 WIP WIP WIP WIP Build 1 WIP
  Dreamcast Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  PalmOS Yes Yes Yes No ? ? Yes ? ? Yes No ? ? Yes Yes Yes ? Yes * Yes Yes * Yes * ? ? ? Yes * ? ? WIP WIP WIP WIP WIP WIP
  PlayStation 2 Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Mac OS X Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Windows CE Build 1 Build 2 * Build 2 Build 1 No Build 2 Build 2 * Build 2 * ? Build 2 Build 1 Build 2 ? Build 2 Build 1 Build 2 * ? Build 1 * Build 1 Build 1 * Build 1 * Build 2 Build 1 * ? Build 1 * ? Build 2 WIP WIP WIP WIP WIP WIP
  PlayStation Portable Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Nintendo DS Build D Build C Build D Build K No No Build D Resolution ? Build F Build G Build I ? Build H Build B Build E No Build A Build B Resolution Resolution No No ? Resolution ? No WIP WIP WIP WIP WIP WIP
  GP2X Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  GP32 ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? Yes ? ? ? ? ? ? ? ? ? WIP WIP WIP WIP WIP WIP
  Familiar ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? WIP WIP WIP WIP WIP WIP
  UNIX Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Linux/X11 Yes Yes Yes No No No Yes No No Yes Yes No No Yes Yes Yes No Yes Yes Yes Yes No No No Yes ? No WIP WIP WIP No No No
  AmigaOS Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  MorphOS ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? WIP WIP WIP WIP WIP WIP
  BeOS Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  iPhone Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Atari/FreeMiNT Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  OS/2 Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Maemo Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes ? Yes WIP WIP WIP Yes Yes Yes
  Nintendo Wii Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Nintendo GameCube Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  GP2XWiz Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Nintendo 64 Yes Yes Yes Yes No No Yes No ? Yes Yes Yes ? Yes Yes No ? Yes Yes No No Yes No ? No ? No WIP WIP WIP WIP WIP WIP
  LinuxMoto Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  SamsungTV Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Android Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  OpenPandora Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Caanoo Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Dingux Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  WebOS Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  PlayStation 3 Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Bada Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Haiku Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Android-SDL Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP Yes
  Raspberry PI Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes ? Yes ? Yes ? Yes WIP WIP WIP WIP WIP Yes
  PlayStation Vita Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  RISC OS Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP
  Nintendo Switch Yes Yes Yes Yes Yes Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes ? Yes Yes Yes Yes Yes Yes ? Yes ? Yes WIP WIP WIP WIP WIP WIP

GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD.
GP32 (*) : The GP32 is limited to a maximum game data size of 128MB and does not have enough ram to support V7+ games.
PalmOS (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to 480x320 or less. No issue with Zodiac Version. Not all games are supported.
Symbian OS (*) : 640x4xx games and Scumm V7 usually have issues due to memory constraints. Also some newer SVN game engines are built in, but not tested.
Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices.