Open main menu

Difference between revisions of "PlayStation Portable"

Reducing h1 to h2
(Reducing h1 to h2)
Line 44: Line 44:
ScummVM has been ported to the [[Sony]] PlayStation Portable.  The information contained on this page is based on [https://raw.githubusercontent.com/scummvm/scummvm/master/backends/platform/psp/README.PSP README.PSP] and [http://forums.scummvm.org/viewtopic.php?t=2626&highlight= jak66's forum post].
ScummVM has been ported to the [[Sony]] PlayStation Portable.  The information contained on this page is based on [https://raw.githubusercontent.com/scummvm/scummvm/master/backends/platform/psp/README.PSP README.PSP] and [http://forums.scummvm.org/viewtopic.php?t=2626&highlight= jak66's forum post].


= Installation =
== Installation ==


* Copy the relevant game datafiles to your memory stick (location doesn't matter).
* Copy the relevant game datafiles to your memory stick (location doesn't matter).
Line 52: Line 52:
* Press Start to return to the launcher and play another game.
* Press Start to return to the launcher and play another game.


= Controls =
== Controls ==
{{PSPControls}}
{{PSPControls}}


= Image Viewer =
== Image Viewer ==
For your convenience, I've included a simple image viewer in the PSP port.  
For your convenience, I've included a simple image viewer in the PSP port.  
You can view anything you want while playing a game.
You can view anything you want while playing a game.
Line 70: Line 70:
* There's no guarantee that you'll be able to view your image. This is because big images take a lot of memory (more than the size of the image on disk). If there isn't enough memory left to show the image, ScummVM will tell you so. Try to make the image smaller by either shrinking it or reducing the colors to 256 color palette mode.
* There's no guarantee that you'll be able to view your image. This is because big images take a lot of memory (more than the size of the image on disk). If there isn't enough memory left to show the image, ScummVM will tell you so. Try to make the image smaller by either shrinking it or reducing the colors to 256 color palette mode.


= Notes =
== Notes ==


* Notice that you can switch between games! This is much faster than quitting and having to start ScummVM all over again. Go to the global menu and choose 'Return To Launcher'. (Some games may not have the Return To Launcher option available yet.)
* Notice that you can switch between games! This is much faster than quitting and having to start ScummVM all over again. Go to the global menu and choose 'Return To Launcher'. (Some games may not have the Return To Launcher option available yet.)
Line 78: Line 78:
* Plugin files are NOT interchangeable between ScummVM versions! You must copy ALL the plugin files that come with every version of ScummVM. They sit in the /plugin subdirectory. If you get a crash upon startup, try deleting all the existing plugin files in the plugin directory and copying the new ones over again.
* Plugin files are NOT interchangeable between ScummVM versions! You must copy ALL the plugin files that come with every version of ScummVM. They sit in the /plugin subdirectory. If you get a crash upon startup, try deleting all the existing plugin files in the plugin directory and copying the new ones over again.


= Frequently Asked Questions =
== Frequently Asked Questions ==


'''Q''':  Scummvm crashes upon starting up!
'''Q''':  Scummvm crashes upon starting up!
Line 109: Line 109:
'''A''':  Possibly. Because of the large amount of games ScummVM supports we obviously haven't played them all start-to-finish on the PSP, so it's possible there are bugs or issues that we're not aware of. When you encounter such a bug, please use the "Bug Tracker" you find linked on the ScummVM website, and mention all relevant info i.e. that you're using the PSP version, which ScummVM version it is, if the problem exists in a recent PC version, a detailed description of the problem, and if at all possible a nearby savegame. This will make it much easier for us to reproduce (and hopefully fix) the problem.
'''A''':  Possibly. Because of the large amount of games ScummVM supports we obviously haven't played them all start-to-finish on the PSP, so it's possible there are bugs or issues that we're not aware of. When you encounter such a bug, please use the "Bug Tracker" you find linked on the ScummVM website, and mention all relevant info i.e. that you're using the PSP version, which ScummVM version it is, if the problem exists in a recent PC version, a detailed description of the problem, and if at all possible a nearby savegame. This will make it much easier for us to reproduce (and hopefully fix) the problem.


= Building the source code =
== Building the source code ==


To build ScummVM for PSP you need:
To build ScummVM for PSP you need:
Line 135: Line 135:
to build.
to build.


= Port Authors =
== Port Authors ==


Joost Peters  (joostp@scummvm.org)
Joost Peters  (joostp@scummvm.org)
Line 145: Line 145:
Yotam Barnoy  (yotambarnoy@gmail.com)
Yotam Barnoy  (yotambarnoy@gmail.com)


= External links =
== External links ==
* [http://forums.scummvm.org/viewforum.php?f=3 ScummVM PSP forum]
* [http://forums.scummvm.org/viewforum.php?f=3 ScummVM PSP forum]
TrustedUser
567

edits