First, look up the version/firmware or your PSP. You can do this by going to system settings and then system information.
You will get 3 lines:
MAC Address: (Your PSP's specific MAC address) Nickname: (The nickname you put onto PSP) System software version: (Your PSP's firmware version)
There are 12 different official firmware versions:
There are also two unofficial versions:
- 1.50 CF
- 2.71 SE-A
1.5 CF stands for 1.5 Custom Firmware
Put the single eboot (eboot.pbp) in a folder scummvm-psp on your memory stick in the game folder, which is in the psp folder (so ms0://psp/game/scummvm-psp/eboot.pbp, where ms0:// is your memory stick root) then you go into the __SCE__scummvm-psp folder and copy all the files EXCEPT the eboot.pbp into the folder that you placed the single eboot.pbp (so ms0://psp/game/scummvm-psp/) run from XMB (cross media bar, which is what you see when you turn the PSP on).
Firmware 1.50/1.50 CF
Copy the folders __SCE__scummvm-psp and %__SCE__scummvm-psp into the game folder in the psp folder on your memory stick (so ms0://psp/game/%__SCE__scummvm-psp/ and ms0://psp/game/__SCE__scummvm-psp/). Run from XMB. 1.50 CF can also follow 1.00 instructions, (if you would prefer only having 1 folder).
You cannot play any homebrew on these firmwares (except for TIFF homebrew on 2.80). 1.51 and 1.52, however, can upgrade to 2.0-2.71 to play homebrew.
Follow the instructions for firmware 1.0 until you get to run from XMB, as it wont work. You now need to download eLoader (0.99 is the latest eloader version) use the exe if you can, but there should be a readme for installation. Once installed go to photo viewer then press start when on folder called eloader 099 (or something similar) it will load eMenu. Now just find scummvm-psp and press X. For firmware 2.71, you also have option to use HenC.
Firmware 2.71 SE-A
Follow instructions for firmware 1.0, except that you place the scummvm-psp folder in the game150 folder rather than the game folder (so ms0://psp/game150/scummvm-psp/). Now run from XMB.
- You can degrade PSP's to 1.50, but degraders can break your PSP. The reason some brick is mainly due to a hardware problem. Some PSP's have a motherboard refered to as TA-082, and any PSP with this motherboard will not allow 1.50 to be run on the PSP, therefore degrading would break the PSP.
|Analog + Triangle||Fine Control Mouse|
|X||Mouse Button 1|
|Circle||Mouse Button 2|
|Square||. (Skip dialogue in some games)|
|Select||Show/Hide Virtual Keyboard|
- While it's possible to compress certain game resources to reduce their size, this can (and usually will) cause games (especially animation) to be choppy sometimes, as it of course needs extra CPU power to decode these files. As such, it is recommended to play games in their original, uncompressed, form whenever possible.
- Sleep/Suspend mode currently isn't supported, so don't use it when running ScummVM.
Frequently Asked Questions
Q: What do I need to run the games?
A: A 1.00 or 1.50 firmware PSP (or an EBOOT loader on firmware 2.00 or higher), and the necessary datafiles for the game you want to play and obviously this ScummVM port.
Q: Can I run <Game XXX> with this?
A: See the list of supported games.
Q: My Monkey Island 1 doesn't have any music, what gives?
A: If your version of Monkey Island came on a CD then it has the music as CD Audio tracks. You need to rip those to MP3/Ogg and copy them to the same directory as the game data files for music to work.
Q: <Game XXX> crashes, or <Feature YYY> doesn't work. Can you fix this?
Because of the large amount of games ScummVM supports we obviously haven't played them all start-to-finish on the PSP, so it's possible there are bugs or issues that we're not aware of.
When you encounter such a bug, please use the "Bug Tracker" you find linked on the ScummVM website, and mention all relevant info (i.e. that you're using the PSP version, which ScummVM version it is, if the problem exists in a recent PC SVN version, a detailed description of the problem, and if at all possible a nearby savegame), this will make it much easier for us to reproduce (and hopefully fix) the problem.