Difference between revisions of "PlayStation Vita"

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(Removed duplicate information and added a link to the new docs. Added a “Developer information” section and moved the “Building from source” information here.)
 
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name=PlayStation Vita|
name=PlayStation Vita|
version={{StableVersion}}|
version={{StableVersion}}|
backend=psp2|
backend=psp2 + sdl|
status=Maintained|
status=Maintained|
mp3=yes|
mp3=yes|
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ScummVM has been ported to the [[Sony]] PlayStation Vita by Cpasjuste. The information contained on this page is based on [https://github.com/scummvm/scummvm/blob/master/dists/psp2/readme-psp2.md readme-psp2.md].
== About ==
ScummVM has been ported to the [[Sony]] PlayStation Vita.  


= Installation =
For more information, including how to install and use ScummVM, see the [https://docs.scummvm.org/en/latest/other_platforms/playstation_vita.html PlayStation Vita page] in the [https://docs.scummvm.org/ ScummVM user documentation].
== Prerequisites ==
* A homebrew enabled PlayStation Vita console.
* At least one ScummVM supported game. The list of compatible games can be seen here: https://www.scummvm.org/compatibility/
* The page [[Where to get the games]] references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on https://scummvm.org/demos/


== Installing ==
== Developer information ==
 
* From a computer, download the installable package [https://www.scummvm.org/frs/scummvm/2.0.0/scummvm-2.0.0-vita.vpk here].
* Copy the .vpk file to the PlayStation Vita and install it.
 
== Configuring Games ==
 
The user manual describes how to add games to ScummVM and launch them: [[User Manual]]
 
== Notes ==
 
Saves are written to the ux0:/data/scummvm/saves folder.
 
= Controls =
{{VitaControls}}
 
= Explanation of Touch Controls =
When the option Touchpad Mouse Mode under options->controls is off, the touch controls are direct, like on a mobile phone. The mouse pointer always jumps to the finger. The rear touch panel is disabled to prevent accidental pointer movement just by holding the Vita.
 
When the option Touchpad Mouse Mode under options->controls is on, the touch controls are indirect, like on a laptop touchpad. In that mode, both front and back touch panels are enabled. And each one acts like a laptop touchpad where the finger can be far away from the pointer and still move it. In this mode, the pointer is not always directly where the finger is, so it does not obscure the view. In this mode, the pointer speed setting in options->controls can be used to change how far the pointer moves in response to a certain finger motion.
 
= Building From Source =


=== Building from source ===
This port of ScummVM to the Vita is based on SDL2. It uses the open source SDK VITASDK.
This port of ScummVM to the Vita is based on SDL2. It uses the open source SDK VITASDK.


The dependencies needed to build it are:
The dependencies needed to build it are:


* The toolchain from https://github.com/vitadev/vdpm
* The toolchain from https://github.com/vitasdk/vdpm
* zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm
* zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitasdk/vdpm
* libmad from https://github.com/Cpasjuste/libmad-psp2
* libmad from https://github.com/Cpasjuste/libmad-psp2
* SDL2 from https://github.com/rsn8887/SDL-Vita
* SDL2 from https://github.com/rsn8887/SDL-Vita
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Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command:
Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command:


<source lang="sh">
<syntaxhighlight lang="bash">
./configure --host=psp2 && make psp2vpk
./configure --host=psp2 && make psp2vpk
</source>
</syntaxhighlight>
 
= Disclaimer =
 
Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.


= Thanks =  
== Thanks ==  


* Xavier from consoleX for donating a ps vita device
* Xavier from consoleX for donating a ps vita device
* xerpi for initial SDL2 port
* xerpi for initial SDL2 port
* VITASDK and henkaku developers
* VITASDK and henkaku developers

Latest revision as of 04:14, 16 January 2021

psp2.png PlayStation Vita Port
Latest Released Version 2.8.0
Supported Audio Options MP3, OGG, FLAC, Uncompressed
Additional Webpage(s) None
Maintainer(s) cpasjuste, rsn8887
Packager(s) cpasjuste, rsn8887
Forum Port Forum
Status Maintained
First Official Version 2.0.0

About

ScummVM has been ported to the Sony PlayStation Vita.

For more information, including how to install and use ScummVM, see the PlayStation Vita page in the ScummVM user documentation.

Developer information

Building from source

This port of ScummVM to the Vita is based on SDL2. It uses the open source SDK VITASDK.

The dependencies needed to build it are:

Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command:

./configure --host=psp2 && make psp2vpk

Thanks

  • Xavier from consoleX for donating a ps vita device
  • xerpi for initial SDL2 port
  • VITASDK and henkaku developers