PlayStation Vita

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Revision as of 00:33, 21 December 2017 by Rsn8887 (talk | contribs)
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psp2.png PlayStation Vita Port
Latest Released Version 2.1.1
Supported Audio Options MP3, OGG, FLAC, Uncompressed
Additional Webpage(s) None
Maintainer(s) cpasjuste, rsn8887
Packager(s) cpasjuste, rsn8887
Forum Port Forum
Status Maintained
First Official Version 2.0.0

ScummVM has been ported to the Sony PlayStation Vita by Cpasjuste. The information contained on this page is based on




  • From a computer, download the installable package here.
  • Copy the .vpk file to the PlayStation Vita and install it.

Configuring Games

The user manual describes how to add games to ScummVM and launch them: User Manual


Saves are written to the ux0:/data/scummvm/saves folder.


Button Action
Left stick Mouse
R + Left stick Slow Mouse
Cross Left mouse button
Circle Right mouse button
DPad Cursor Keys (useful for character motion)
R + DPad Diagonal Cursor Keys
L Trigger Game menu (F5)
R Trigger Shift (used to enable Mass Add in menu)
Square Period '.' (used to skip dialog lines)
R + Square Space ' '
Triangle Escape (used to skip cutscenes)
R + Triangle Return
Start ScummVM's global in-game menu
Select Toggle virtual keyboard
R + Select AGI predictive input dialog

Building From Source

This port of ScummVM to the Vita is based on SDL2. It uses the open source SDK VITASDK.

The dependencies needed to build it are:

Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command:

./configure --host=psp2 && make psp2vpk


Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.


  • Xavier from consoleX for donating a ps vita device
  • xerpi for initial SDL2 port
  • VITASDK and henkaku developers