Difference between revisions of "Private Eye (1996)"

From ScummVM :: Wiki
Jump to navigation Jump to search
(show no screenshot available)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{GameDescription|
{{GameDescription|
name=Private Eye|
name=Private Eye|
image=|
release=1996|
release=1996|
alternateNames=Philip Marlowe: Private Eye|
alternateNames=Philip Marlowe: Private Eye|
developer=[[Brooklyn Multimedia]]|
developer=[[Brooklyn Multimedia]]|
publisher=[[Infogrames]],<br />[[Simon & Schuster Interactive]]|
publisher=[[Infogrames]],<br />[[Simon & Schuster|Simon & Schuster Interactive]]|
distributor=Infogrames,<br />Simon & Schuster Interactive|
distributor=Infogrames,<br />Simon & Schuster Interactive|
platforms=Macintosh, Windows|
platforms=Macintosh, Windows|
resolution=640x480, 256 colors|
resolution=640x480, 256 colors|
engine=[[Private]]|
engine=[[Private]]|
support=Since ScummVM 2.3.0|
support=Since ScummVM 2.5.0|
purchase=No
purchase=No
}}
}}


'''Private Eye''' is an interactive murder mystery starring Philip Marlowe based on Raymond Chandler's classic "Little Sister" noir novella.
'''Private Eye''' is an interactive murder mystery starring Philip Marlowe based on Raymond Chandler's classic "Little Sister" noir novella.
For other games with this title see [[Private Eye|Private Eye (disambiguation)]].


==Installation==
==Installation==

Latest revision as of 13:00, 15 March 2022

Private Eye
No Screenshot Available
First release 1996
Also known as Philip Marlowe: Private Eye
Developed by Brooklyn Multimedia
Published by Infogrames,
Simon & Schuster Interactive
Distributed by Infogrames,
Simon & Schuster Interactive
Platforms Macintosh, Windows
Resolution 640x480, 256 colors
Engine Private
Support Since ScummVM 2.5.0
Available for
Purchase
No


Private Eye is an interactive murder mystery starring Philip Marlowe based on Raymond Chandler's classic "Little Sister" noir novella.

For other games with this title see Private Eye (disambiguation).

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

For the US/UK/RU releases, the following directories, recursively:

  • All directories matching '??', 2 symbols
  • global
  • inface
  • intro
  • support/assets.z -- only this file, keep it in support/ directory
  • support/pvteye.z -- only this file, keep it in support/ directory

For the ES/FR releases, the following directories, recursively:

  • All directories matching '??', 2 symbols
  • global
  • inface
  • intro
  • support/assets/game.win -- only this file, keep it in support/assets directory
  • support/pvteye.ex_ -- only this file, keep it in support/ directory

Demo

  • global
  • inface
  • intro
  • is
  • support/assets.z -- only this file, keep it in support/ directory
  • support/pvteye.z -- only this file, keep it in support/ directory

External links