Difference between revisions of "ResidualVM/TODO"

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== General Work ==
#REDIRECT [[ResidualVM]]
* Cross platform GUI for debug input dialogs and path selection              → ender
* Complete savegame system  (Lua and iMuse done)
* Add bash-based configure script (Custom ala main ScummVM, NOT autoconf)
* Proper vsscanf implementation in textsplit.cpp for platforms without it (MSVC, etc)
 
== Engine ==
* Fix last (hopefully) colormap and invisible object issues                → compholio
* Fix underscore character (blinking cursor)              → compholio
* Improved walkbox code
* Implement FadeInChore/FadeOutChore
 
== Display ==
* Proper light setup
* Fix Font rendering - positioning whole chars and indywiduals, also correct space between chars
* Fix a little glitches in current TinyGL-based render (like texture bug on Manny back, very high aliasing when object is far)
* Optimize for speed TinyGL (assembly optimisations)
 
== iMuse ==
* Finish sound panning in 3D position code
* Add triggers support for proper swicthing between musics
 
== Lua ==
* Save/Load support needs to be rewritten in a more portable way.
 
== SMUSH ==
* Improve SMUSH looping support      → compholio
* Remove/fix buffer hack preventing buffer overflow in codec for some smush anims. Look into smush source code for more info.
 
== Subtitles ==
* Add smush subtitles support.

Revision as of 14:29, 6 January 2012

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