SAGA
SAGA | ||
---|---|---|
Engine developer | eriktorbjorn, ajax16384, sev, md5 | |
Companies that used it | The Dreamers Guild | |
Games that use it | Inherit the Earth: Quest for the Orb, I Have No Mouth, and I Must Scream | |
Date added to ScummVM | 2004-03-14 | |
First release containing it | 0.8.0 |
About
The SAGA engine (Scripts for Animated Graphic Adventures) originally was developed by The Dreamers Guild, Inc. in 1993. In 2001 Daniel Balsom started his project YARN which was soon renamed to Reinherit. His main goal was to support ITE and eventually IHNM.
In 2002 the rights to Inherit the Earth were obtained by The Wyrmkeep Entertainment and they have been selling Linux, Mac OS X, and Windows versions of the game since then.
The same year Daniel abandons his project.
In 2004, the ScummVM team adopted the Reinherit project which was biting the dust by that time and shortly after, negotiations with Wyrmkeep were started.
In late 2004 the ScummVM team was gladly presented with the original source code of ITE and work on it continued.
Wyrmkeep also acquired the rights to Halls of the Dead and provided the source code of the original engine to ScummVM, which has been integrated in the SAGA2 engine as a Google Summer of Code project in 2021.
Games using this engine
SAGA was used for these games:
SAGA2 was used for these games:
- Dinotopia (1995)
- Nick of Time (1996) [Unreleased]
- Halls of the Dead: Faery Tale Adventure II (1997)
Resources
- SAGA Bugs: List of bugs that occurred in the original versions
- TODO Page
- RSC File Format (*.RSC files in Inherit the Earth, *.RES files in I Have No Mouth, and I Must Scream)
- Inherit the Earth Master Resource Access List
- Inherit the Earth Data Files