Difference between revisions of "SAGA"

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(Worked in split of SAGA2, removed external game-related links.)
 
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{{EngineDescription|
{{EngineDescription
        name=SAGA|
|name=SAGA
        developer=[[User:eriktorbjorn|eriktorbjorn]], [[User:ajax16384|ajax16384]], [[User:sev|sev]]|
|developer=[[User:Eriktorbjorn|eriktorbjorn]], [[User:Ajax16384|ajax16384]], [[User:Sev|sev]], [[User:Md5|md5]]
        companies=[[The Dreamers Guild]]|
|companies=[[The Dreamers Guild]]
        usedBy=[[Inherit The Earth|Inherit the Earth: Quest for the Orb]],<br> [[I Have No Mouth, and I Must Scream]],<br> [[Dinotopia]], [[Nick of Time]],<br> [[Halls of the Dead" Faery Tale Adventure II]]|
|usedBy=[[Inherit the Earth|Inherit the Earth: Quest for the Orb]],<br />[[I Have No Mouth, and I Must Scream]]
        dateAdded=March 14, 2004|
|dateAdded=March 14, 2004
        release=0.8.0|
|release=0.8.0
}}
}}


The SAGA engine (Scripts for Animated Graphic Adventures) originally was developed by The Dreamers Guild, Inc. in 1993. It was used for these games:
== About ==
* [[Inherit The Earth|Inherit the Earth: Quest for the Orb]] (1994)
The SAGA engine (Scripts for Animated Graphic Adventures) originally was developed by The Dreamers Guild, Inc. in 1993.
* [[I Have No Mouth, and I Must Scream]] (1995)
* [[Dinotopia]] (1995)
* [[Nick of Time]] (1996) [Unreleased]
* [[Halls of the Dead: Faery Tale Adventure II]] (1997)
 
In 2001 Daniel Balsom started his project YARN which was soon renamed to Reinherit. His main goal was to support ITE and eventually IHNM.
In 2001 Daniel Balsom started his project YARN which was soon renamed to Reinherit. His main goal was to support ITE and eventually IHNM.


In 2002 the rights to Inherit the Earth were obtained by [http://www.wyrmkeep.com "The Wyrmkeep Entertainment Co."]. And now they sell Linux, Mac OS X and Windows versions of the game.
In 2002 the rights to Inherit the Earth were obtained by [[The Wyrmkeep Entertainment]] and they have been selling Linux, Mac OS X, and Windows versions of the game since then.


The same year Daniel abandons his project.
The same year Daniel abandons his project.


In 2004 the ScummVM team adopted the Reinherit project which was biting the dust by that time and shortly negotiations with Wyrmkeep were started.
In 2004, the ScummVM team adopted the Reinherit project which was biting the dust by that time and shortly after, negotiations with Wyrmkeep were started.


In late 2004 the ScummVM team was gladly presented with the original source code of ITE and work on it continues.
In late 2004 the ScummVM team was gladly presented with the original source code of ITE and work on it continued.


[[SAGA/TODO|TODO Page]]
Wyrmkeep also acquired the rights to Halls of the Dead and provided the source code of the original engine to ScummVM, which has been integrated in the [[SAGA2]] engine as a Google Summer of Code project in 2021.
 
== Games using this engine ==
SAGA was used for these games:
* [[Inherit the Earth|Inherit the Earth: Quest for the Orb]] (1994)
* [[I Have No Mouth, and I Must Scream]] (1995)
 
[[SAGA2]] was used for these games:
* [[Dinotopia]] (1995)
* [[Nick of Time]] (1996) [Unreleased]
* [[Halls of the Dead: Faery Tale Adventure II]] (1997)


==External links==
== Resources ==
* [http://www.mobygames.com/game/inherit-the-earth-quest-for-the-orb MobyGames entry for ITE]
* [[SAGA/Bugs|SAGA Bugs]]: List of bugs that occurred in the original versions
* [http://www.mobygames.com/game/i-have-no-mouth-and-i-must-scream MobyGames entry for IHNM]
* [[SAGA/TODO|TODO Page]]
* [http://www.mobygames.com/game/halls-of-the-dead-faery-tale-adventure-ii MobyGames entry for FTA2]
* [[SAGA/RSC|RSC File Format]] (*.RSC files in [[Inherit the Earth]], *.RES files in [[I Have No Mouth, and I Must Scream]])
* [http://www.mobygames.com/game/dinotopia MobyGames entry for Dinotopia]
* [[Inherit The Earth/Master Resource Access List|Inherit the Earth Master Resource Access List]]
* [http://www.johnottman.com/projects/miscprojects/ihavenomouth/index.html John Ottman's page on composing the IHNM score]
* [[SAGA/Datafiles|Inherit the Earth Data Files]]


[[Category:Engines]]
[[Category:Engines]]

Latest revision as of 01:41, 5 July 2021

SAGA
Engine developer eriktorbjorn, ajax16384, sev, md5
Companies that used it The Dreamers Guild
Games that use it Inherit the Earth: Quest for the Orb,
I Have No Mouth, and I Must Scream
Date added to ScummVM 2004-03-14
First release containing it 0.8.0

About

The SAGA engine (Scripts for Animated Graphic Adventures) originally was developed by The Dreamers Guild, Inc. in 1993. In 2001 Daniel Balsom started his project YARN which was soon renamed to Reinherit. His main goal was to support ITE and eventually IHNM.

In 2002 the rights to Inherit the Earth were obtained by The Wyrmkeep Entertainment and they have been selling Linux, Mac OS X, and Windows versions of the game since then.

The same year Daniel abandons his project.

In 2004, the ScummVM team adopted the Reinherit project which was biting the dust by that time and shortly after, negotiations with Wyrmkeep were started.

In late 2004 the ScummVM team was gladly presented with the original source code of ITE and work on it continued.

Wyrmkeep also acquired the rights to Halls of the Dead and provided the source code of the original engine to ScummVM, which has been integrated in the SAGA2 engine as a Google Summer of Code project in 2021.

Games using this engine

SAGA was used for these games:

SAGA2 was used for these games:

Resources