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Difference between revisions of "SCI/Bugs"

172 bytes added ,  20:44, 30 July 2010
→‎Timer issues: add GK1 beignet timer issue
(→‎Timer issues: add GK1 beignet timer issue)
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* Title should scale up, in that case the scripts call kAnimate in a loop and nothing else. In our sci it seems like it wouldn't do that, where in fact we just don't display those changes because of that tight loop
* Title should scale up, in that case the scripts call kAnimate in a loop and nothing else. In our sci it seems like it wouldn't do that, where in fact we just don't display those changes because of that tight loop


== Gabriel Knight 1 demo ==
== Gabriel Knight 1 ==
This still occurs in ScummVM.
 
* In Day 6, the police officer returns too fast from getting the beignet so you can't sneak back to Mosely's office.
 
== Gabriel Knight 1 Demo ==
* When going from some rooms to others music fading completes till the next room is shown - this doesn't happen in our sci, because we load resources too fast - if you switch DOSBox to max cycles and try again, you will get the same issues
* When going from some rooms to others music fading completes till the next room is shown - this doesn't happen in our sci, because we load resources too fast - if you switch DOSBox to max cycles and try again, you will get the same issues


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