Difference between revisions of "SCI/Fan Games/Z"

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{{FanGame|
{{FanGame|
name=Zork Demo|
name=Zork Demo|
         image=http://sciprogramming.com/showcase/screenshot.png|
         image=[[File:Zork-sci-text.png|256px]]|
release=July 28, 2014|
release=July 28, 2014|
         versions=|
         versions=|
alternateNames=|
alternateNames=|
developer=[[SCIWiki/gumby|gumby]]|
developer=[[SCIWiki/Gumby|gumby]]|
platforms=DOS|
platforms=DOS|
engine=[[SCI]]|
engine=[[SCI]]|
Line 19: Line 19:
Here's a list of what's fixed in the latest version:
Here's a list of what's fixed in the latest version:


- Completely rewrote and fully implemented the Queue and QueueInterrupt functions (this is what makes the 'daemons' or 'timers' work)
* Completely rewrote and fully implemented the Queue and QueueInterrupt functions (this is what makes the 'daemons' or 'timers' work)
- Fixed Random() function implementation, it was generating negative numbers but code was expecting only positive ones
* Fixed Random() function implementation, it was generating negative numbers but code was expecting only positive ones
- Fixed parsing of preposition 'at'
* Fixed parsing of preposition 'at'
- Fixed JigsUp (death handler) functionality - wasn't referring to correct text res # to pull the values from
* Fixed JigsUp (death handler) functionality - wasn't referring to correct text res # to pull the values from
- Array-driven print functionality had their parameter values swapped
* Array-driven print functionality had their parameter values swapped
- Fixed printing random values from text res when index contained mathematical operation (LeakDaemon)
* Fixed printing random values from text res when index contained mathematical operation (LeakDaemon)
- Cosmetic: Changed room scripts to be named the actual room instead of 'rmXXX'
* Cosmetic: Changed room scripts to be named the actual room instead of 'rmXXX'
- Fixed issue with attempting to print a single integer with the AppendMsgBuffer routine
* Fixed issue with attempting to print a single integer with the AppendMsgBuffer routine
- Vocabulary: When a word is both a noun and an adjective, only give it the noun class. Otherwise parsing was failing under certain scenarios (this was a fun one, I'll have to do a write-up on it at some point)
* Vocabulary: When a word is both a noun and an adjective, only give it the noun class. Otherwise parsing was failing under certain scenarios (this was a fun one, I'll have to do a write-up on it at some point)


Out of heap errors are less frequent too. I was able to score upwards of 150 points in this version before the game crashed on me.
Out of heap errors are less frequent too. I was able to score upwards of 150 points in this version before the game crashed on me.
==== External Links ====
==== External Links ====
*[http://sciprogramming.com/fangames.php?action=review&id=27 Game's Info page at SCIProgramming]
*[http://sciprogramming.com/fangames.php?action=review&id=27 Game's Info page at SCIProgramming]
<br />
== Zork I: The Great Underground Empire ==
{{FanGame|
name=Zork I: The Great Underground Empire|
image=[[File:Zork-pnc.png|256px]]|
release=December 21, 2017|
versions=|
alternateNames=|
developer=[[SCIWiki/Gumby|gumby]]|
engine=[[SCI]]|
support=Since ScummVM 2.1.0
}}
'''Zork I: The Great Underground Empire''' is a freeware fan-created adventure game demo using the SCI engine.
==== Game Description ====
Whereas the Zork Demo was a port of the classic Zork to SCI as a text adventure, this is a remake of Zork, turning it into a point-and-click game adventure game.
The full game has not been implemented yet, but it's pretty polished and the player is able to score 45 total points.
==== External Links ====
*[http://sciprogramming.com/fangames.php?action=review&id=203 Game's info page at SCIprogramming.com]
[[Category:Fan Games]]
[[Category:Fan Games]]
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